We’ve been working on this patch for a while and as a result there are a lot of cool new features. This patch releases the Curves and Shadows DLC. This entirely new DLC comes with a suite of curved armour, new shadowed heavyweight armour, new corner pieces for Ultralight, diagonal striping and 1x1 decals. Equipped with this DLC, you can compete with your friends to make the best looking ships ever.. https://www.youtube.com/embed/g4jWiTtYDrM Along with a huge number of quality of life and under the hood changes, this patch also comes with a host of new and reworked parts, including new weapons and energy generation options, and a new play mode. UI Improvements
- Right click on a players name to mute them or add them to your friends
- Hold down shift to give multiple linked orders in sequence
- In 1v1t the fleet bar is locked to its starting 10 ships, with no mid-game redesign or fleet swapping.
- AI’s are disabled, meaning it is a contest of pure skill.
- A short range missile with a twin arcing behaviour
- Re-targets closest enemies mid flight
- Light and energy efficient.
- Allows a ship to jump up to 500m when given a movement order
- Excellent on bombers and warheads to close in on an enemy
- Lighter than Reactors, but do not add any HP or storage
- Take up more space, but come in smaller increments to tweak energy generation
- Displaced 100m forward, gaining more forward distance and less rear distance, making it better in pursuit than in retreat
- The slow is now a flat 50%, rather than effecting slower ships more and faster ships less
- Has a much reduced AoE and a cool new colourful effect
- Does 3% of the burnt HP per second, and burns to 100% of a ships HP
- The DoT always leaves a unit with 4 HP remaining, meaning the burn cannot finish off a target on it’s own
- The large/medium/small shields regenerate at 50%, 75% and 99% of storage, letting you use battery to charge shields
- Varying energy usage, but faster regeneration
- Rate of fire Swapped, Heavy Beam is now a burst weapon, Tesla is a constant stream
- This makes Heavy Beam better for sniping, while Tesla is for dealing with packs
- +100 base range for almost all weapons, giving extra reach to fighters and more maneuvering room
- +5t to the cloaking device, making very light cloaked units a little slower
Istrolid
treeform
treeform
2016-05-06
Indie Strategy Singleplayer Multiplayer
Game News Posts 47
🎹🖱️Keyboard + Mouse
Very Positive
(2636 reviews)
http://istrolid.com
https://store.steampowered.com/app/449140 
The Game includes VR Support
Istrolid Linux [177.75 M]
Istrolid - Paint Job
Istrolid - Curves and Shadows
Challenge your strategies and stretch your creativity, perfecting your spaceships' designs before taking them onto the proving grounds of battle. Jump straight into tense fights for territorial control where you maneuver your ships to best use their energy, ranges, firing arcs, turn rates and firepower.
Conquer an entire galaxy in the single player campaign, where you collect the parts you need to build bigger and meaner ships. Use them to defeat increasingly tougher and more complex opponents. Test the strength of your designs in multiplayer combat, fighting solo or with allies. Face custom AIs with their own fleet lineups or even design your own AI that fights by your side.
Are you ready?
- Processor: 64bitMemory: 1 GB RAM
- Memory: 1 GB RAM
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