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Istrolid Update 0.50.3
Introducing survival mode: battle waves and waves of enemy ships as you try to stay alive and hold the control points. You can fight either single player or multiplayer. You can add any AI or AIs you would like to survive against. The waves increase in their number and their ferocity, there is no end.
You can now drag and drop fleets. If you have a ton of ships in your fleet screen this will greatly help you sift and sort them.
Some slight tweaks to a variety of weapons. Overall balance seems very good generally, Tesla is overperforming slightly, Artillery is a bit weak but coming into its new role, and Flamethrower and Sidewinder are having their weaknesses covered just a bit more. Overall this should open up more variety in weapon selection among the less used weapons.
[ 2019-06-18 05:23:18 CET ] [ Original post ]
Survival Mode
Introducing survival mode: battle waves and waves of enemy ships as you try to stay alive and hold the control points. You can fight either single player or multiplayer. You can add any AI or AIs you would like to survive against. The waves increase in their number and their ferocity, there is no end.
Better Fleet Screen
You can now drag and drop fleets. If you have a ton of ships in your fleet screen this will greatly help you sift and sort them.
Balances Changes
Some slight tweaks to a variety of weapons. Overall balance seems very good generally, Tesla is overperforming slightly, Artillery is a bit weak but coming into its new role, and Flamethrower and Sidewinder are having their weaknesses covered just a bit more. Overall this should open up more variety in weapon selection among the less used weapons.
- Torpedo Shot Energy 1300 1250
- Tesla Shot Energy 1500 1600
- Artillery: Shot Energy Cost 4500 4100 and Mass 70 65
- Flamethrower Range 350 360
- Sidewinder base speed 272 304
- Push/Pull Wave Push/Pull Effect 10% stronger
- Demispinal Health 5 2
- 2x1 Reactors:Energy: 10k 20k and Output: 400 250
- Adv Shield Gen Energy Threshold 75% 40%
- Energy Transfer Health 0 10
AI Edits
- Prevented wiggling while capturing command points.
- Return to spawn charging command now causes the ship to wait at spawn until charged, preventing it from expending energy with conflicting commands.
- Better prioritize resting in AI commands that require it, improving some interactions with commands like follow player orders.
Bug Fixes
- Remove most offensive map colors from the game.
- Fixed a bug where players could lag the game by editing their ships.
- Fixed one of the Zyro AIs broken commands.
- Tweaked the formula that determines the distance ships use to follow such that they should more accurately stop one capable of shooting.
- Improved performance on handling large ships.
[ 2019-06-18 05:23:18 CET ] [ Original post ]
Istrolid
treeform
Developer
treeform
Publisher
2016-05-06
Release
Game News Posts:
47
🎹🖱️Keyboard + Mouse
Very Positive
(2636 reviews)
The Game includes VR Support
Public Linux Depots:
- Istrolid Linux [177.75 M]
Available DLCs:
- Istrolid - Paint Job
- Istrolid - Curves and Shadows
In Istrolid you design your own unique spaceships from a large number of parts to fit your strategy and play style. With no set units or factions you are free to create a fleet where each ship has its own balanced strengths and weaknesses, from basic fighters and bombers to hulking battleships and speedy destroyers.
Challenge your strategies and stretch your creativity, perfecting your spaceships' designs before taking them onto the proving grounds of battle. Jump straight into tense fights for territorial control where you maneuver your ships to best use their energy, ranges, firing arcs, turn rates and firepower.
Conquer an entire galaxy in the single player campaign, where you collect the parts you need to build bigger and meaner ships. Use them to defeat increasingly tougher and more complex opponents. Test the strength of your designs in multiplayer combat, fighting solo or with allies. Face custom AIs with their own fleet lineups or even design your own AI that fights by your side.
Are you ready?
Challenge your strategies and stretch your creativity, perfecting your spaceships' designs before taking them onto the proving grounds of battle. Jump straight into tense fights for territorial control where you maneuver your ships to best use their energy, ranges, firing arcs, turn rates and firepower.
Conquer an entire galaxy in the single player campaign, where you collect the parts you need to build bigger and meaner ships. Use them to defeat increasingly tougher and more complex opponents. Test the strength of your designs in multiplayer combat, fighting solo or with allies. Face custom AIs with their own fleet lineups or even design your own AI that fights by your side.
Are you ready?
MINIMAL SETUP
- Processor: 64bitMemory: 1 GB RAM
- Memory: 1 GB RAM
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