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Name

 Rotoscape 

 

Developer

 Last Abyss Inc. 

 

Publisher

 Last Abyss Inc. 

 

Tags

 Indie 

 

Singleplayer 

 

 Co-op 

 

 Early Access 

Release

 TBA 

 

Steam

 € £ $ / % 

 

News

 8 

 

Controls

 Keyboard 

 

 Mouse 

 

 Partial Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/663940 

 


LINUX STREAMERS (0)




Rotoscape Demo Update V3.4.0b

Rotoscape Demo Update V3.4.0b

This is a big quality of life update, we hope you enjoy it while we push onwards to the final release date!

Speaking of which, our release date is slated for April 12th, 2021! steamthumbsup

Important:

The leaderboards are being reset this update.
Also, the demo's leaderboards and final game's leaderboards will be **separate**.

CHANGELOG:
Added:
- The inside of shapes no longer kills you. Instead, you get pushed around. If you get pushed too far, you take damage.
- New shapes have been added
- Donut shape is back in the shop
- Heptascape has been changed significantly (still temporary, final level will look very different)
- Added controller glyphs
- Added remappable controls
- Added full controller support
- Added tutorial in menu
- Added "Fullscreen Exclusive" mode to the options menu
- Added more VSync options (use this instead of the framerate limiter)
- Mouse cursor dot is now animated
- Added toggleable mouse cursor border
- Gameplay UI is now animated
- Gameplay UI is now colored
- VSync input lag significantly reduced
- Reintroduced Shape Queue
- More optimizations

Changed:
- Mouse Sensitivity has been adjusted
- Updated the colors of all the levels for higher contrast
- Moved Shot Count indicator to bottom right where it is easier to see
- Difficulty curve increases much faster than before, but starts slower
- Fragments are now obtained by shooting "static" shapes
- Adjusted Octagon glow rate
- Moved delete save option to first menu
- Increased color contrast of player and mouse cursor dot
- Updated Triangle Night level background
- Updated credits & credits music
- Fixed Triborg & cutscenes, AGAIN
- Updated Triborg end cutscene
- Joystick deadzone has been moved to Joystick calibration in the Rebind Controls option

Removed:
- Removed shape indicator lines from night mode
- Removed framerate limiter (Unity no longer recommends this)

Bug Fixes:
- Player no longer dies from getting hit by shapes in cutscenes
- Menu animation glitches have been fixed
- Fixed enormous lag spikes caused by Shape Queue
- Boss score is no longer tweetable
- Fixed musical timing issues
- Fixed Shop Menu glitch where wrong character would be selected
- Fixed bug with certain shape's hitboxes being invalid
- Many other bug fixes (see Trello)


[ 2021-01-06 18:00:34 CET ] [ Original post ]