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Name

 Parity 

 

Developer

 SG+T 

 

Publisher

 Independent 

 

Tags

 Indie 

 

Multiplayer 

Release

 2019-12-17 

 

Steam

 € £ $ / % 

 

News

 4 

 

Controls

 Keyboard 

 

 Mouse 

 

 Full Controller Support 

 

Players online

 n/a 

 

Steam Rating

 Need more reviews to generate a review score 

Steam store

 https://store.steampowered.com/app/978660 

 
Public Linux depots

 Parity Linux [117.84 M] 




LINUX STREAMERS (0)




Patch Release: Parity 1.0.4

Hi Parity Players!


While couch-coop hasn't been an option for many of you lately, playing online with your friends is better than ever. We continuously updated the Parity netcode over the last couple of patches, yet we still had major issues dealing with packet loss and bad network conditions.

However, we're happy to announce that we spent our bonus time at home wisely and started a spring-cleaning our Parity codebase. In the process, we fixed many minor glitches and started to analyze our network issues in depth.

We gained some valuable insights and improved the netcode based on our findings.
The result looks quite promising to us! Aside from a minor hiccup then and now, we were able to enjoy some smooth and action-packed online Parity matches in the last couple of days.

We hope you all thoroughly enjoy the new patch, let's play some Parity!


Svonn & Parity Team


[ 2020-03-28 22:17:39 CET ] [ Original post ]

Patch Release: Parity 1.0.3

Hi everyone!

Today we are releasing a new Parity patch that addresses tons of balancing, bot and multiplayer issues.

General


  • Tons of multiplayer fixes
  • Restores lobby after finishing a game
  • Player now look at the ball when the game starts
  • You can now leave the lobby if there are only bots left
  • The kickoff direction in multiplayer is now displayed for clients
  • Reworked some menu navigation and added missing input hints
  • Adjusted some SFX volumes
  • Fixes freezes and crashes caused by bots
  • Fixes magnet glitches that could cause the ball to leave the arena
  • Fixes crashes caused by very long chat messages
  • Bot difficulty settings now gets saved for future games


Balancing

  • Major game speed overhaul: Everything moves at higher speeds but also slows down faster, making the gameplay sharper and action-heavy
  • Adjusts tons of minor values for tackling cooldowns, cooldowns for picking up the ball after being tackled, skates adjustments and many more
  • Reworks spin shot: Left/Right spin shot now actually shoot to the left or right, enabling the player to "shoot around corners"
  • Reworks points for most actions
  • Adds new button (Y/LeftAlt) that allows you to request the ball from teammates - including a visual indicator that suggests a pass-direction


Bots

  • When requesting a pass, bots will always attempt to pass to the requesting player
  • Bots now properly use new spin shots
  • Bot passing vastly improved
  • Nerfes all difficulties by applying a more realistic brain-lag (decreasing with higher difficulties)
  • Improves spacing of bots in highly populated games
  • Plenty of other minor improvements


Aside from potential hotfixes for this patch, we're working on a major update for 1.1.
We'll introduce a replay feature and switch to the unity render pipeline, so stay tuned!

Svonn & Parity Team


[ 2020-03-25 12:13:21 CET ] [ Original post ]

Hotfix: Parity 1.0.2

Merry Christmas Parity Players,

To ensure the best experience over the holidays we just pushed a new hotfix dealing with some issues some players encountered during online sessions and when testing their skills versus the bot opponents. Other than that, we made some minor gameplay changes to further enhance the competitive aspect of Parity.

General


  • Fixes glitch that caused players to be stuck after the host left the game
  • Only open pause menu when entering steam overlay during local gameplay and not when the player is in the main menu
  • Resolves tons of alignment and display issues for screen aspects other than 16:9 - 16:10 and even 4:3 should be working fine now


Balancing

  • Reduces repel-time of spin-shot
  • Tackle and Boost disregard current player speed make it more consistent
  • Slightly decreases magnet ramp-up time to allow better fake-outs
  • Slightly increased player mass when on ice-skates, thus slightly decreasing acceleration and deceleration


Bots

  • Removes accidentally applied difficulty modifiers on the level 10 bots, vastly increasing their skill
  • Improves goalkeeper movement on non-trivial maps
  • Fixes some pathfinding hiccups, improving performance in the process
  • Improves offense, defense, and predictive behavior
  • Vastly improves 1on1 skills


We're currently working on a hotfix to remove the last few known bugs from online-multiplayer. For instance, the magnet glitch that prevents players from picking up the ball. After that, we'll start working on an actual patch containing new features and quality of life improvements. Stay tuned!

Svonn & Parity Team


[ 2019-12-25 00:55:22 CET ] [ Original post ]

Hotfix: Parity 1.0.1

Hi Parity-Players,

We hope you're having some fun!
Thanks for providing us with some feedback and bug reports, we made sure to address as many as possible in our first hotfix.

Here's a condensed and non-exhaustive list of changes we made:

Online-Multiplayer


  • You can finally taunt your enemies
  • Clients now see icon change hints
  • Fixes spin-shot sometimes not letting anyone close
  • Resolves tons of issues regarding joining and leaving games
  • Prevents some syncing issues with player skills
  • Private lobby codes are now working properly


General

  • Sends some freezes and crashed to the code trash bin
  • Fixes some pause menu glitches
  • Updates bot path-finding
  • Fixes bots sometimes passing towards their own goal
  • Now allows spinning your player during game start
  • Adds new sounds, adjusts some volumes
  • Menu polishing
  • Input hints for all scenes
  • Player icons now properly align with pickup trigger in front of the player


Thanks for playing our game! Stay tuned for more fixes in the coming days.

Svonn & Parity Team


[ 2019-12-20 02:04:58 CET ] [ Original post ]