Hey everybody!
So we've been doing a lot of work on Thief of Fate - reading through the clue books and the manual; looking at the original map illustrations - and there is just so much that was layered into the lore, but wasn't able to be displayed on screen because of the technical limitations of the time.
We want the Bard's Tale Trilogy version of Thief of Fate to be the best that it can be. That means that we want The Palace to look like it's underwater. To make Gelidia not only be a land of eternal winter, but look like it too. For Urmech's Workshop to have mechanical walls (and occasionally, be filled with oil).
Because of all of this (and more - oh so much more!), Thief of Fate and the Legacy mode aren't going to be ready until early 2019.
We want to make it very clear that this is nothing to do with money, nor inXile's recent acquisition by Microsoft. This is simply that we (inXile and Krome) want to make the game be the best it can be - and we need more time to get it all in place.
One of the things that weve enjoyed since the games launch in August is the conversation with our fans. Now that were in the final stretch of development, were taking this delay as an opportunity to offer a peek behind the curtain. To that end, we plan on creating a Beta branch on Steam as well as a Thief of Fate Beta specific forum area. Before Christmas 2018, we'll populate this Beta branch with a version of Thief of Fate that will be playable (but will have some bugs) - with some of the art (enemy cameos, dungeon art and such) not complete. We welcome peoples' feedback and comments on the beta and we'll keep you all informed on progress as we approach the full release.
As Steam is the development platform for the game, this beta will only be available for Steam users. GOG users will, of course, receive the finished product on the same day as Steam users.
We've included a taste of the work-in-progress art below, so you can see some of these things that we're talking about and hopefully get a feel for what we're trying to get in place and why we're taking the extra time.
Cheers
Linds
Thief of Fate Remastering Comparison
https://www.youtube.com/watch?v=OAcUTNs4cbs&feature=youtu.be
C-64 to Remaster Enemies
Please note we only had still frames for the C-64 images!
Urmech Dungeon Environment
Gelidia Environment - The Land of Eternal Winter
Chronomancer Female Portrait
[ 2018-11-30 16:00:10 CET ] [ Original post ]
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- The Bard's Tale Trilogy Content [1.14 G]
- The Bard’s Tale Trilogy contains remastered versions of all three classic games: The Bard's Tale: Tales of the Unknown, The Bard’s Tale II: The Destiny Knight, and The Bard’s Tale III: Thief of Fate!
- Rescue a city trapped by a wizard, reforge the legendary Destiny Wand, and travel across time and space to confront a Mad God!
- Enjoy a uniform playing experience across all three titles without the need for emulation or compatibility concerns. An in-game manual and bestiary give you all the information you need to conquer the challenges ahead!
- For the first time, play as male or female across all three games! Also includes other quality of life changes such as automapping for all three games, spell access, and updated equipment/inventory management.
- Go old school with Legacy Mode, a suite of features which allows veteran players to experience the games similarly to how they first played them "back in the day".
The Bard's Tale Trilogy is a chance for old fans to be young once again and for a new generation of roleplaying and dungeon crawler fans to discover why these games matter so much all these years later. Pick up the game and start your epic adventure today!
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