Monday 24th: Summary: - Click-drag Pipe Building. With this heatwave I am only planning to do a little bit each day this week. Started by looking at click-drag building Pipes, Conveyors and Walls. With the floor it was relatively easy because the canvas selector fits the shape of the floor (a flat plane). For Pipes, we ought to see a projection of all the Pipes more like with the Copy Tool. This makes me think I should change the way I do the floor as well, and use a similar object to the 'Copy Tool'. Rather than instantiating a bunch of objects, it might be a lot easier to have a stretchable object and then it can operate in much the same way as the Floor building. Got it working in theory. There are lots of issues but I just need to go in and fix it all. Working incredibly slowly this week. It's way too hot here in Tenerife so I ought to take a break, so I'm going to try and just do one thing each day. Tuesday 25th: - Click-drag Pipe Building. Bug fixing the Pipe work I did yesterday. Unity is taking an awful long time to enter Play Mode. As I write it's been doing it for over 5 minutes. Going to update Unity and if that doesn't work I'll look into ways to fix it. Having real trouble just now on the final step. The problem I'm having now is that 0 seems to be read sometimes not as 0 but as some random set of numbers with an e and a - in there. In the end I stopped asking 'if == 0' and instead ask 'if != 90 and != 270' and so on. Seems a bit unprofessional but it gets the job done. Wednesday 26th: Summary: - Finished Click-drag Pipe Building. - Click-drag Conveyor Building. Absolutely melting in this heat. Helped Maly with some heavy lifting at her job. Did the finishing touches with the Pipe Building. Copypasted a lot of the code and edited it to get Conveyors working the same way. There may still be a few bugs, including the way it works when you try to do it on a conveyor turn. Thursday 27th: Summary: - Click-drag Wall Building. Fixed a bug where occasionally the rotation variable gives me numbers slightly off. For example 90 would be 90.000001. I don't know why this is happening but I used mathf.round to overcome it. For the first time since buying it my computer is actually overheating to the point that it's working slow. We're risking Greta and the electricity bill's wrath to switch on the air conditioner. Wall Builder is complete. Friday 28th: The heatwave persists, nearly 40 degrees outside apparently. I'm happy to have managed 5-6 hour days this week but I really hope next week is more productive. Perhaps one day we will be able to afford a proper air conditioning setup.
[ 2020-09-01 16:24:22 CET ] [ Original post ]
- Human Factory Linux [257 M]
Raise and feed Humans.
Build all the necessary items to make the Humans feel at home. Make sure they are fed and put to work. As you learn more about the Humans, you can learn to better accomodate them.
Process Human byproducts.
Human waste can be deconstructed into pure matter and used for building. Many parts can be used for cloning, allowing for potentially infinite expansion. Watch as they churn their own milk for you to sell.
Butcher the Humans
Take their skin, their flesh, their brains. Build ever more elaborate and beautiful factory lines. Remember, Human meat tastes best when cut from a living soul!
Trade with the other cosmic space deities. Analyze and gain new technologies. Become the greatest great one in the multiverse.
- Processor: 1.7+ GHz or betterMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Radeon HD5450 or better; 256 MB or higher
- Storage: 1 GB available space
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