





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
Hi everybody! Apologies for how long it's taken me to figure out how to post these news updates, so this one is going to be pretty long while I clear out the backlog; here's what changed in each of the ten updates we've had since launching into Early Access three days ago! Our Early Access build was our "Milestone 17" build, version number 0.17.0. I've been organising development into "milestones", where the milestones are anything from a month apart to sometimes six months or more. But all of them are major milestones along the path to full release! Most of the patches that have been applied so far during Early Access have just been addressing bug reports that have come in from folks in the discussion boards here, or from our discord (link available inside the game itself), or via the game's built-in bug reporter, and most of them were relatively small. So with that said, let's talk about all of the patches so far! Note that you can see the version number of the build you're running in the bottom right corner of the screen for the first few seconds after you launch the game, and it's also visible inside the "About" application on the game desktop. So if you're curious whether you actually have the most recent build version, that's how to tell!
[ 6082 ]
[ 411 ]
[ 2150 ]