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v0.17.13
[ 2020-01-11 21:00:28 CET ] [ Original post ]
Hi, everyone! This is another patch mostly containing bug fixes, but also fixes the performance degradation that came in as part of 0.17.6's changes to pathfinding. Here's the complete Changelog:
- Recovers the game performance lost by the pathfinding fixes introduced in 0.17.6. Games with lots of logged in subscribers should have much improved performance over the last few versions! (Theres still a lot more for me to do to further improve on this, but I wanted to get this improvement out quickly!)
- Stopped subscribers from attacking elite monsters which were already dead. (This would only happen when they were on an explicit quest to kill that elite monster)
- Drops default region capacity from 2000 to 800 simultaneously logged-in players, but fixed the 'server' network object to actually increase the region capacity, as it was supposed to be doing all along. Additionally, increases the effectiveness of an active server from +100 logged-in players to +400 logged-in players. [quote] Note: A region which has hit its player cap will begin using a login queue to slow down the rate of players entering the region; you can see the details of how many people are currently waiting in the queue in the regions information window. Regions which are capped out draw in red, when in edit mode, to make it easier to spot that it's happening. The game also generates alerts to point you at the problem.[/quote]
- Adjusting a monster types base statistics now also adjusts the statistics of elite variants of that monster type.
- Fixed a crash bug which could occur if you changed a regions assigned level, and then destroyed a monster zone inside that region before all the monsters could have their levels adjusted to match the new region level.
- Fixed a bug in auto-buff and auto-nerf which incorrectly applied every change to the abilitys effects, even if the proposed change was supposed to be a change to the costs. (this could turn what was supposed to be a buff into a nerf, or vice-versa!)
[ 2020-01-11 21:00:28 CET ] [ Original post ]
MMORPG Tycoon 2
VectorStorm Pty Ltd
Developer
VectorStorm Pty Ltd
Publisher
2020-01-06
Release
Game News Posts:
128
🎹🖱️Keyboard + Mouse
Very Positive
(2614 reviews)
Public Linux Depots:
- MMORPG Tycoon 2 Linux64 [79.17 M]
- MMORPG Tycoon 2 Linux32 [78.88 M]
Delight your subscribers as you build the simulated MMORPG of your dreams.
Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
![]()
Build:
![]()
Manage your Community
![]()
Profit!
Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
- Craft the terrain, lay out scenery to make your world beautiful, raise new land from the seafloor; the world is yours to craft!
- Design the appearance and the combat abilities of your game's player classes, monsters, and more. Buff and nerf classes at your whim!
- Lay out villages and towns, roads, questing areas, and even individual quests with quest chains to keep your subscribers busy!
Manage your Community
- Catch cheaters and ban them (or don't; as long as they keep paying their subscription fees, do you really care what they do?)
- Issue warnings to misbehaving subscribers to keep them from bothering other players
- Assist subscribers who become stuck, or hire game masters do it it for you!
Profit!
- Be a traditional boxed product with subscription fees, or go for a Free-to-Play strategy and instead set microtransactions on potions, weapons, or other goods and services!
MINIMAL SETUP
- Processor: Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
- Processor: Intel Core i5 or i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
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