This build is mostly minor bug fixes, and trying to improve stability for folks who were having trouble!
New in this build:
A fix for a few rendering issues very early during the loading screen. These *ought* to have been harmless, but I've seen a number crash reports -- mostly from very old Intel graphics chipsets -- which seem like they might be related, so.. I cleaned it all up, in hopes that it'd solve issues on those Intel graphics chipsets!
Upgraded our FMOD library from version 1.07.04 to 2.00.07. (It was almost four years old!) This seems to have worked around problems for at least one tester!
Fixed the elite monster placement tool to only offer to place monster types, not player classes or NPCs. (oops!)
Fixed monsters to immediately update their name and other information if you changed the name of their monster type.
Fixed GUI 'meter' widgets to display values above their configured maximum. This can make a big difference for a region's capacity, or for a 'buzz' amount, or for the number of people waiting in a login queue, all of which would commonly exceed their default "maximum values". Now fixed!
AI Change: Previously, new subscribers usually would not play as newly created classes until they had been awarded a FotM tier. Now, new subscribers will instead flock to new classes before they're rated, as they're new and exciting and *might* be amazingly awesome!
Fixed an only-reported-once crash if your desktop.vrt desktop file has somehow become highly corrupt (say, by someone going into it and deleting all of its contents but not removing the file itself)
Fixed an only-reported-once crash if the user has deleted some (but not all) of the crash data from a previous run which hasnt yet been reported.
Delight your subscribers as you build the simulated MMORPG of your dreams.
Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
Craft the terrain, lay out scenery to make your world beautiful, raise new land from the seafloor; the world is yours to craft!
Design the appearance and the combat abilities of your game's player classes, monsters, and more. Buff and nerf classes at your whim!
Lay out villages and towns, roads, questing areas, and even individual quests with quest chains to keep your subscribers busy!
Manage your Community
Catch cheaters and ban them (or don't; as long as they keep paying their subscription fees, do you really care what they do?)
Issue warnings to misbehaving subscribers to keep them from bothering other players
Assist subscribers who become stuck, or hire game masters do it it for you!
Profit!
Be a traditional boxed product with subscription fees, or go for a Free-to-Play strategy and instead set microtransactions on potions, weapons, or other goods and services!
MINIMAL SETUP
Processor: Intel Core 2 Duo or equivalentMemory: 4 GB RAM
Memory: 4 GB RAM
Graphics: Discrete graphics card. support for OpenGL 3.3
Storage: 300 MB available space
Memory: 8 GB RAM
RECOMMENDED SETUP
Processor: Intel Core i5 or i7 or equivalentMemory: 8 GB RAM
Graphics: Discrete graphics card. support for OpenGL 3.3