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v0.17.107Hi, everyone!
This is a small update that's coming in now just to address a bug I've finally tracked down. Some changes made recently had resulted in combat abilities having their level changed unexpectedly. And.. this was causing a bunch of problems; subscribers who couldn't attack and so were becoming frustrated in combat, things of that sort.
Worse, if a frustrated player was trying to grief other players by kiting a dangerous monster into a low-level area, the game wasn't checking whether that player actually had any combat abilities, and the whole game crashed when they tried to attack the monster with a non-existing ability. Oops!
So here are the things that I've changed to fix that whole AI bug:
[olist]
I found a bug which could result in abilities changing their set level without the user being aware (it involved closing the design window or the whole game quickly, immediately after switching between abilities in the ability editor); that bug is now fixed.
The game now checks for that situation during load; if a player class has no attacks available at level 1, then it does its best to fix that situation before the load completes.
The game now checks once per minute that every class has at least one combat ability available from level 1, and will show an alert pointing you to the problem. So even if the game wasn't able to fix the issue on its own, it'll show you exactly where the issue is and let you fix it manually.
...and finally, if somebody attempts to kite a monster into other players but doesn't actually have any attacks available, the griefing attempt just fails, and the subscriber becomes a little more annoyed that they weren't able to annoy the noobs.
[/olist]
Also in this update:
- Tutorial completion state is now synchronized between computers via Steam Cloud Sync.
- The costs of using various tools is now shown in localised units.
- Fixed selecting subscribers from the Overview's subscriber list window.
- Fixes time formatting in the clock UI panel (it was displaying the time '12:05:02' as '12:5:2')
- Fixes pause indicator to match the size of the screen, if the screen is resized during gameplay.
..and a few other bug fixes/improvements.
So like I said, just a small bugfix update that I wanted to get out to folks ASAP, because of the crash fix and AI fix. New game features are in the *next* update. :)
[ 2020-06-02 07:37:47 CET ] [ Original post ]
MMORPG Tycoon 2
VectorStorm Pty Ltd
Developer
VectorStorm Pty Ltd
Publisher
2020-01-06
Release
🎹🖱️Keyboard + Mouse
Very Positive
(2614 reviews)
Public Linux Depots:- MMORPG Tycoon 2 Linux64 [79.17 M]
- MMORPG Tycoon 2 Linux32 [78.88 M]
Delight your subscribers as you build the simulated MMORPG of your dreams. Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
- Craft the terrain, lay out scenery to make your world beautiful, raise new land from the seafloor; the world is yours to craft!
- Design the appearance and the combat abilities of your game's player classes, monsters, and more. Buff and nerf classes at your whim!
- Lay out villages and towns, roads, questing areas, and even individual quests with quest chains to keep your subscribers busy!
Manage your Community - Catch cheaters and ban them (or don't; as long as they keep paying their subscription fees, do you really care what they do?)
- Issue warnings to misbehaving subscribers to keep them from bothering other players
- Assist subscribers who become stuck, or hire game masters do it it for you!
Profit! - Be a traditional boxed product with subscription fees, or go for a Free-to-Play strategy and instead set microtransactions on potions, weapons, or other goods and services!
MINIMAL SETUP- Processor: Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
RECOMMENDED SETUP- Processor: Intel Core i5 or i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
16.99$ (15%)
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FANATICAL BUNDLES
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HUMBLE BUNDLES
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