MMORPG Tycoon 2
VectorStorm Pty Ltd Developer
VectorStorm Pty Ltd Publisher
2020-01-06 Release
🎹🖱️Keyboard + Mouse
Very Positive
(2738 reviews)
Public Linux Depots:- MMORPG Tycoon 2 Linux64 [79.17 M]
- MMORPG Tycoon 2 Linux32 [78.88 M]
Spooky UpdateHi everyone!
This is a small update with some new buildings and quality of life feature updates:
Zoinks!
Adds a suite of 'spooky'-themed buildings to the buildings list.
Your party will not save you now!
Fixed a bug which made it impossible to issue warnings to or ban players who were inside a party. Now you can ban people with impunity, again!
Party Exploration
Fixed a bug which caused most parties to usually prefer to fight monsters in the same monster zone; now when there is more than one monster zone available, not every party should go to the same one.
Explanations of Cheating
When inspecting players for cheats, cheating players now have a label drawn over their heads which actually explains what cheat they're using, and the effect it has, so you can decide whether or not you want to warn/ban them.
Tier List Metagaming
Fixed the character class ratings to no longer be thoroughly dominated by the class's "health" rating. This should fix the problem of tank-style classes always floating to the top of the tier lists. Note that tier lists are only regenerated at the start of each in-game day, so you won't immediately see this change if you load into an old saved game; instead, it'll update at the start of the next day.
More employees!
By popular demand, the cap on number of developers and GMs has been increased from 30 to 50, for all you folks with really big games.
Moving the Buzz
Moved the information about positive/negative buzz from the main header into the 'Rating' tab of the Overview report. This gives me a bunch more space to show useful information and explain what the values really mean, instead of jamming the values into a tiny meter and leaving folks to guess.
...and a whole bunch more localisation work, and other general bug fixes and improvements!
Next up is work on getting multi-level regions back in and working properly, and then onward to the Combat 2.0 update! Thanks so much for all your comments and feedback, everyone!
[ 2020-10-31 01:38:37 CET ] [ Original post ] Delight your subscribers as you build the simulated MMORPG of your dreams. Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
- Craft the terrain, lay out scenery to make your world beautiful, raise new land from the seafloor; the world is yours to craft!
- Design the appearance and the combat abilities of your game's player classes, monsters, and more. Buff and nerf classes at your whim!
- Lay out villages and towns, roads, questing areas, and even individual quests with quest chains to keep your subscribers busy!
Manage your Community - Catch cheaters and ban them (or don't; as long as they keep paying their subscription fees, do you really care what they do?)
- Issue warnings to misbehaving subscribers to keep them from bothering other players
- Assist subscribers who become stuck, or hire game masters do it it for you!
Profit! - Be a traditional boxed product with subscription fees, or go for a Free-to-Play strategy and instead set microtransactions on potions, weapons, or other goods and services!
MINIMAL SETUP- Processor: Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
RECOMMENDED SETUP- Processor: Intel Core i5 or i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
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