MMORPG Tycoon 2
VectorStorm Pty Ltd Developer
VectorStorm Pty Ltd Publisher
2020-01-06 Release
🎹🖱️Keyboard + Mouse
Very Positive
(2648 reviews)
Public Linux Depots:- MMORPG Tycoon 2 Linux64 [79.17 M]
- MMORPG Tycoon 2 Linux32 [78.88 M]
Scenery UpdateHi folks! This is the final update in our current Creativity Spike series of updates; there will be more Creativity Spikes in the future, but after this update we're moving our attention back entirely onto core game features and mechanics!
Here's what's new in this build:
- Adds more than 60 new placeable scenery items!
- In simple placement mode, you can now place scenery items on top of or against other objects in the game world, and can optionally orient them to match the surface they're placed against.
- In "precise" placement mode you can now freely rotate scenery items along any axis, and can lift them up into the air or sink them down into the ground.
- Scenery items can now be drastically scaled up and down.
- Fixed the default scales of several older human-scale scenery items to actually be closer to human scale. (Note: This only affects newly placed instances of those items; already-placed ones will retain their previous size, so that folks who have been making sculptures from scenery items won't have those sculptures broken when loading the save into this new update!)
- Modular building themes now support special wall models at ground level. For themes which use them (right now these are the arid, fortress, elegant, and village themes), existing modular buildings placed in a save will be converted to use these new ground-level walls during the load.
Notable bug fixes:
- Fixes a bug with modular buildings which resulted in underhangs never being removed even when they were no longer needed.
- Fixes the centering of modular buildings. (The calculated center point was previously being offset by about 6 meters)
- Fixes a tutorial non-progression bug which allowed the instantaneous destruction of the last respawn point in a region, even though the UI was indicating that it couldn't be done at all.
...and a bunch of other smaller miscellaneous bug fixes and improvements!
As I mentioned above, this is the last commit in our current Creativity Spike; from here we're
moving back onto adding a few more core game features and mechanics, and then
will be launching straight into development on the long-anticipated Dungeon Update!
Thanks so much for all your patience and feedback and ideas, everyone!
All the best, -T
[ 2021-08-12 01:33:18 CET ] [ Original post ] Delight your subscribers as you build the simulated MMORPG of your dreams. Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
- Craft the terrain, lay out scenery to make your world beautiful, raise new land from the seafloor; the world is yours to craft!
- Design the appearance and the combat abilities of your game's player classes, monsters, and more. Buff and nerf classes at your whim!
- Lay out villages and towns, roads, questing areas, and even individual quests with quest chains to keep your subscribers busy!
Manage your Community - Catch cheaters and ban them (or don't; as long as they keep paying their subscription fees, do you really care what they do?)
- Issue warnings to misbehaving subscribers to keep them from bothering other players
- Assist subscribers who become stuck, or hire game masters do it it for you!
Profit! - Be a traditional boxed product with subscription fees, or go for a Free-to-Play strategy and instead set microtransactions on potions, weapons, or other goods and services!
MINIMAL SETUP- Processor: Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
RECOMMENDED SETUP- Processor: Intel Core i5 or i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
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