MMORPG Tycoon 2
VectorStorm Pty Ltd Developer
VectorStorm Pty Ltd Publisher
2020-01-06 Release
🎹🖱️Keyboard + Mouse
Very Positive
(2738 reviews)
Public Linux Depots:- MMORPG Tycoon 2 Linux64 [79.17 M]
- MMORPG Tycoon 2 Linux32 [78.88 M]
Update notes for v0.18.81Hi folks! This is a very small update which is mostly dealing with under-the-hood technical debt, while I'm still working away on the upcoming Dungeons Update in the background.
New in this build:
- Updated all our various libraries. FMOD 2.2.5, SteamAPI 1.53a, Slug 6.1.
- On OSX we're now shipping a universal Intel/M1 app bundle (though Steam only seems to be launching the Intel side of it, which runs on M1 Macs using Rosetta for some reason? We need to do more investigating!)
- Vastly improved the appearance of terrain overlays when viewed from a high altitude.
- Rebuilt the 'heatmap' visuals for thought and unsubscribe reports. These are now both more useful and also much much faster to build, and also don't glitch out if there is too much data to be drawn, the way the old implementation did!
- During saved game load, watch out for dead Monsters who had moved into a different region before dying, to head off a possible crash bug which could sometimes occur later on when they respawned.
- Fixes a two-frame delay between scrolling a scroll bar by directly dragging the scroll thumb, and the scrolled contents learning about what the current visible part of the scrollable contents are currently visible. This fixes a lot of visual issues where lists appeared to be blank for a frame or two while rapidly scrolling. Note that this only affected scrolling by dragging the thumb up and down with the mouse; other scrolling methods (scroll wheel, autoscroll due to clicking on something partly out of frame, etc) were all unaffected.
- Small optimisation to how our visibility quadtree is updated, which should yield small performance improvements in large games.
- Fixed a geometry generation bug which could result in missing navigation meshes in shallow corners of some map regions (reported one time ever)
- Fixed a bug which sometimes caused air vehicles to teleport down to the ground when they began their docking procedure at the end of a path to a vehicle depot.
- Fixed a large performance stutter which occurred while entering the in-game desktop interface, especially if you have a lot of saved games.
- Fixed a shutdown freeze which only seemed to happen on Steam Decks for some reason.
Thanks so much for your patience and feedback, everyone! I'm really looking forward to getting the next content and feature update out for you all! :D
-T
[ 2022-01-26 01:46:51 CET ] [ Original post ] Delight your subscribers as you build the simulated MMORPG of your dreams. Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
- Craft the terrain, lay out scenery to make your world beautiful, raise new land from the seafloor; the world is yours to craft!
- Design the appearance and the combat abilities of your game's player classes, monsters, and more. Buff and nerf classes at your whim!
- Lay out villages and towns, roads, questing areas, and even individual quests with quest chains to keep your subscribers busy!
Manage your Community - Catch cheaters and ban them (or don't; as long as they keep paying their subscription fees, do you really care what they do?)
- Issue warnings to misbehaving subscribers to keep them from bothering other players
- Assist subscribers who become stuck, or hire game masters do it it for you!
Profit! - Be a traditional boxed product with subscription fees, or go for a Free-to-Play strategy and instead set microtransactions on potions, weapons, or other goods and services!
MINIMAL SETUP- Processor: Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
RECOMMENDED SETUP- Processor: Intel Core i5 or i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
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