Update notes for v0.20.40
[ 2024-04-17 05:32:25 CET ] [ Original post ]
This is just a small update to maintain forwards-compatibility with the new feature builds that are about to start rolling out to our public 'test' branch on Steam, but there are also a few notable changes and bugfixes too. These are:
- Changed the default "move" hotkey to "z" from "m". This moves it close to all our other placement hotkeys. Note that this only changes the default; if you've already played MT2, your hotkey will remain the same ("m") until/unless you reset your keybindings to default from the options window, but new players will have "z" as their move hotkey. And you can always change the hotkey to whatever else you'd like it to be, also in the 'options' window, if you'd prefer it was something else!
- Fixed large characters often getting stuck around corners inside dungeons.
- Fixed a pathfinding bug which could cause incorrect pathfinding failures in dungeons containing a lot of doors. (in bad cases this could also result in parties appearing to become stuck, often with glitchy animations as they'd start to move and then fail)
- Fixed the "Boss Rewards" tab in the monster information window to only show up when a dungeon boss is selected. Previously it was incorrectly showing up for all monsters, which understandably caused a lot of player confusion since its buttons and settings didn't actually do anything for anything but dungeon bosses.
- Fixed UI refresh issues around changing the sync of building prices.
MMORPG Tycoon 2
VectorStorm Pty Ltd
VectorStorm Pty Ltd
2020-01-06
Strategy Simulation Singleplayer EA
Game News Posts 128
🎹🖱️Keyboard + Mouse
Very Positive
(2561 reviews)
http://www.mmorpgtycoon.com/
https://store.steampowered.com/app/486860 
MMORPG Tycoon 2 Linux64 [79.17 M]MMORPG Tycoon 2 Linux32 [78.88 M]
Delight your subscribers as you build the simulated MMORPG of your dreams.
Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
Manage your Community
Profit!
Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
- Craft the terrain, lay out scenery to make your world beautiful, raise new land from the seafloor; the world is yours to craft!
- Design the appearance and the combat abilities of your game's player classes, monsters, and more. Buff and nerf classes at your whim!
- Lay out villages and towns, roads, questing areas, and even individual quests with quest chains to keep your subscribers busy!
Manage your Community
- Catch cheaters and ban them (or don't; as long as they keep paying their subscription fees, do you really care what they do?)
- Issue warnings to misbehaving subscribers to keep them from bothering other players
- Assist subscribers who become stuck, or hire game masters do it it for you!
Profit!
- Be a traditional boxed product with subscription fees, or go for a Free-to-Play strategy and instead set microtransactions on potions, weapons, or other goods and services!
MINIMAL SETUP
- Processor: Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
- Processor: Intel Core i5 or i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
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