MMORPG Tycoon 2
VectorStorm Pty Ltd Developer
VectorStorm Pty Ltd Publisher
2020-01-06 Release
🎹🖱️Keyboard + Mouse
Very Positive
(2738 reviews)
Public Linux Depots:- MMORPG Tycoon 2 Linux64 [79.17 M]
- MMORPG Tycoon 2 Linux32 [78.88 M]
Update notes for v0.22.64Hi folks! This patch mostly contains bugfixes:
- Fixed an issue which caused some players to be unable to create new games (whilst still being able to load and play old ones).
- Fixed a pathfinding issue which could result in some vehicle depots sometimes being completely ignored for pathfinding requests.
- Fixed a possible softlock if you skipped a new release trailer while that trailer was showing the inside of a dungeon.
- Updated the "Unsubscribers Report" to show actual reasons for unsubscriptions. Previously we just showed the most recent negative thought of each unsubscriber, but that wasn't always (or even often) a full explanation. Now if somebody has unsubscribed because they were banned, we show that in the report. If it's because their character class got destroyed, or because they couldn't afford to pay the subscription fee, or because they thought they'd outleveled the game's current content, those will each show up in the report. Old historical "Unsubscribers Report" data from before this update will now show up as "Unknown Reason", but you'll still be able to see how many unsubscribers you had on past days from earlier builds of the game.
- Disabled the "dynamic batching" video option, since it was actually slowing down the game a lot when enabled, once a game got large. (I'll revisit this in future and try to find where the performance loss is happening! But until then I'm just disabling the option outright.)
...and a bunch of other, more minor, changes and fixes!
As always, huge thanks to everyone who reported the issues above and assisted in testing and verifying fixes!
-T
[ 2025-06-24 03:55:28 CET ] [ Original post ] Delight your subscribers as you build the simulated MMORPG of your dreams. Take charge of a full-sized MMORPG world and fill it with monsters, towns, NPCs, and quest chains. Design the player classes for AI subscribers to use, and keep them entertained!
Design the monsters, balance the combat, and keep your subscribers happy and playing (and paying!) so that you can cover your server and bandwidth costs, all while building new regions for your players to explore as they increase in levels and power!
Build:
- Craft the terrain, lay out scenery to make your world beautiful, raise new land from the seafloor; the world is yours to craft!
- Design the appearance and the combat abilities of your game's player classes, monsters, and more. Buff and nerf classes at your whim!
- Lay out villages and towns, roads, questing areas, and even individual quests with quest chains to keep your subscribers busy!
Manage your Community - Catch cheaters and ban them (or don't; as long as they keep paying their subscription fees, do you really care what they do?)
- Issue warnings to misbehaving subscribers to keep them from bothering other players
- Assist subscribers who become stuck, or hire game masters do it it for you!
Profit! - Be a traditional boxed product with subscription fees, or go for a Free-to-Play strategy and instead set microtransactions on potions, weapons, or other goods and services!
MINIMAL SETUP- Processor: Intel Core 2 Duo or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
RECOMMENDED SETUP- Processor: Intel Core i5 or i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Discrete graphics card. support for OpenGL 3.3
- Storage: 300 MB available space
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