Experimental Weapons
Another military company now provide its new developed experimental for all 3 factions. Players can pick one of them at the start of the game, and build them in Tier 3 technology. 1. Asgard Tank Twin cannon heavy tank, with machinegun and rocket launcher.
2. Quake Gunship Powerful air gunship, with auto cannon and ground tagret missile launcher.
3. Muspelheim Gunship Powerful air gunship, with auto cannon and Napalm launcher
4 new units for Steel Alliance and Legion
Steel Alliance: 1. Conreve MLRS 2. Longbow Missile Launcher Legion: 1. Rocket Truck 2. Hound
New Units:
1. Hercules Class drone carrier:
A powerful aircraft carrier loading 12 attack drones.
2. AC-130 gunship:
Player controllable air gunship.
3. Tu-95 heavy bomber:
Make massive bombardment to ground targets.
4. T-50 fighter:
Multi-purpose air unit, can make high damage to both air and ground targets.
5. Flak fire support vehicle:
Fire autocannon to air and ground targets at a long range.
Balance:
1. Legion default tech time reduced from 11 minutes to 10 minutes.
2. Resource income from resource center 25%.
3. Resource income from captured points 20%.
Others:
1. Add feedback force effect to MGS and other light combat vehicles.
1. 3 new units added while 3 units remastered.
2. Fixed a bug that APC getout button show wrong hot key.
3. Fixed a bug that in map Green Zone 2 there is a useless resource point.
4. Fixed a bug that the new created Tyr fighter will get error when commander level is above 5.
5. Reduce the default legion tech time from 12 min to 11 min.
6. Increased the Gustaf 2 single damge from 300 to 400.
[previewyoutube=JWRKVuz7g0s;full][/previewyoutube] This video played as the Legion and Steel Alliance faction in the Air/Land/Sea battle in version 2.0, displaying navy units for these factions. Updates of Version 2.02: 1. Fix the bug that ships do not go to the relay point of the shipyard. 2. Fix the bug that aircraft carrier attack range is too low. 3. Add a Halloween Pumpkin on the turret of the tank in the main menu.
Version 2.0 Announcement Trailer
[previewyoutube=FNIrS_noEHQ;full][/previewyoutube]
For each faction, there are 3 navy units, from gunboat to aircraft carrier. Players can make them from the new shipyard building.
Map modes are also changed from "1v1", "2v2", "Challenge" to "Air/Land Battle", "Air/Land/Sea Battle", "Challenge". In the "Air/Land/Sea Battle" mode, the map will contain large waters zones for navy battle.
In the Halloween, there are pumpkins every where.
Armor Clash 3 will be still in update, there will be new units and maps in the future for free, I will still keep working hard on this game, to give thanks to players who supported this game.
Gaia Units:
Steel Alliance Units:
Legion Units:
Now I am developing the large update of Armor Clash 3. In the version 2.0, all 3 factions will have their navies, from gun boats to aircraft carriers. All the updates will be free.
I feel glad that many players support this game, and I will keep updating this game:)
Now I am developing the large update of Armor Clash 3. In the version 2.0, all 3 factions will have their navies, from gun boats to aircraft carriers.
I feel glad that many players support this game, and I will keep updating this game:)
1. Add a new challenge map, Counter Strike, destroy 3 enemy faction's base within 15 minutes.
2. Fixed the bug that Legion Mercenary Camp units did not add population value when they were made.
3. Add "Demolish" function on the building, demolish the building immediately and refund 50% of its cost.
4. Fixed the text error of Rocket Pickup.
5. Add floating tip of the 3 short cast of fast troop selection.
https://www.youtube.com/watch?v=K6GZsk4Jrig Thank Raptor for making this video, it introduce these 2 faction in detail.
1. Add 3 hotkey shortcast on the top of the radar. "Q" to select all combat unit except airplanes. "W" to switch to construct vehicle, and "E" to select all airplanes.
2. Resources gathered from resource center each time increased from 70 to 100, resource gather from flag point each time increased from 35 to 40.
3. Mi-24 Hind team color error fixed.
4. Fixed some bumped zone in Railway and other maps to avoid units stuck there.
5. Fixed a bug that player 3 and player 4 do not gain experience when destroyed enemy units.
6. Artillery unit now can attack in the most possible fire range in attack move order.
https://www.youtube.com/watch?v=P4DZTUhuPiI A nice game video for new players, made by DT Gaming. In this video, it introduce the game from basic function to advanced stratigy. Thanks DT Gaming:)
Armor Clash 3 version 1.0 is available on Steam now, with both skirmish and challenge mode. There will be more maps and even more factions in the future. and all updates will be free.
Mac version is also available now and Linux version is coming soon.
Armor Clash 3 [RTS]
Windforce
Windforce
2019-08-01
Indie Strategy Simulation Singleplayer
Game News Posts 12
🎹🖱️Keyboard + Mouse
Mixed
(124 reviews)
https://www.facebook.com/armorclash
https://store.steampowered.com/app/1114830 
Armor Clash 3 Linux [17.02 G]
I am a indie developer and made this game myself, and I will keep update this game for free. Please visit the facebook page to get more information:
http://www.facebook.com/armorclash
Key Features: Base Building, Skirmish Mode, Challenge Mode.
Gameplay Video:https://www.youtube.com/watch?v=K6GZsk4Jrig
Faction 1: GAIA
A near-future faction with advaned techonlogy units. GAIA get experiences from battlefield to unlock new abilities, both passive and active. Active ability is the game changer, like massive repair which can recover HP for friendly units in the zone, or Quake Missile, which can directly kill most land amor units directly.
GAIA is also benefit much more from vertain units than the other two faction. When a unit grow up to vertain level, it will refund 100% of its cost, and for land vehicles it will add a laser guard system to block incoming missiles.
Faction 2: Steel Alliance
A traditional military faction with balanced air and land force. Its technology system is very special and more effect on defending resource points.
Steel Alliance do not gain experience from battle to level up, but get a buff from how much resource points it captured. There are 6 powerful passive buff, when the player captured 1 point, the first 2 buffs actived, like +20% attack range to Hummv and APC. When captured 2 points, another 2 buffs actived, like add an gatting gun on the turret of the main battle tank. Finally when the player captured all resource points, all the 6 buffs are available and now it is unstopable.
There is also an intersting building, the artillery field. It has 3 howtizers, each one watch over one resource point. When the resource point is captured by the player, the according howtizer will fire automatically to the enemies nearby.
Faction 3: Legion
The Legion is a faction containing 2 identical unit groups, the mecenary band and the Legion troop.
At the early stage of the game, its forces are made of fast speed, hit and run mecernaries. Its technology system contains a count down timer called "Legion Tech Time". Destroy one enemy will reduce 5 second and level up will reduce 30 sec. When the Legion Tech Time comes, it will unlock the Legion Factory, to make the powerfull Legion Troop like twin cannon tank.
So the Legion faction has 2 different phase in the gameplay. At the early stage use mercenaries to hit and run, get experience and reduce the Legion Time as possible, and in the late stage, an iron tide of Legion units will destroy the enemy.
- OS: Ubuntu
- Processor: 2.5 GHz CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: DX11 Compatitable Graphic card
- Storage: 16 GB available space
- OS: Ubuntu
- Processor: 3 GHz CPUMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: DX11 Compatitable Graphic card
- Storage: 16 GB available space
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