





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Here is a list! New game always start on day 1 (sometimes it would start on day 15) The Hope meter now displays the accurate Hope value Building furniture no longer prevent orphens from using storage units All storage units have been fixed and can be used properly When you click on a quest, it now unfolds properly The Quest "build a Stash" has been fixed, you can now go further into the furniture tree! There is more food to loot Adding more loot variety in the city Fixed issues with loading of corrupted autosaves Visually upgrade of the enemy outpost Tooltips are acurately shown when you return from expedition Several Load/Save issues have been fixed Enemy AI has been updated (in order to prepare the next patch) Several fixes to the tutorial's interface The following patch will be pretty big. We will switch to Unity's new HD render pipeline which will not only upgrade the graphics, but will also allow us to bring more visual effects and feedback. There will also be a huge AI update with new enemies and stealth options! Please join us on Discord to share your feedback or submit bug reports! See you soon for the next update! Layar & Ouroboros
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