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Moonbones for the Masses

Hey everyone, Its been a while, so Im pretty excited/nervous to finally update the public build and share all the things Ive been working on. As for other interesting news, I went to GDC and saw someone wearing a Flock of Dogs shirt! Then I came home and got COVID, then I broke my ankle playing soccer and had to have surgery. I would say those things delayed me a bit, but only slightly. (As I type this, Im headed to physical therapy, got new running shoes, and am expected to return to soccer in about a month, so Im in a good mood.) Heres a recap of the features added since February 15th:

  • Moonbones
  • Reworked the tutorial/treehouse area/fork area
  • Dog breeds have different starting stats now
  • Holding down input no longer required on menu, if only 1 local player
  • Support for controllers without triggers
  • And a simple aim option, if you dont have two thumbsticks
  • Minigame Park has some picnic tables (they kinda act like maps)
  • Minigame Park has some new minimap icons
  • Warp pipes in the Open Skies
  • Blue Blobs Land (unofficial name) now comes after Rossmoor (unofficial name)
  • Constructable/repairable nests (highly controversial!)
  • Boxing arm attachment
  • Bow and silverwarrow
  • Hatman now wears many hats
  • Hotdogs!
  • Better shadows!
  • Better mopping!
  • Slightly better caves
  • The Bolf (unofficial name)
  • Purple goo
  • The Seblobba (unofficial name)
  • The Foot Blob (unofficial name)
  • The Blob Web (unofficial name)
  • The Bullet Grid (unofficial name)
  • Spike rain, geyser, fan bullet obstacles made (unofficial names)
  • Sockman kinda works (unofficial name)
  • Better summoning stone ritual visuals
  • Better menu visuals
  • A graphics menu!!!
  • Reworked the photobooth minigame
  • Redid whale controls and created whale dashboard UI
  • UI numbers pop up to show damage, gaining/losing water, healing whale etc
  • ToolRack with grabby hand
  • Saving your hat preference
  • Villages (very basic area that are between biomes along the Air River)
  • LootPot to eat up your loot and spit back money at villages
  • Dogs ascension (still havent finished Dog Heaven yet)
  • Much improved whale-getting-dirty visuals
  • A ton of redone lineart to more to have more consistent/higher resolution
Also, a monstrous amount of my time has been fixing network bugs. I know youre all clamoring to see the 300+ commit logs from the past 7 months detailing this work, but thats a lot of copy/pasting. Youll just have to go without. Anyway! Today we go from version 0.4.3 to 0.4.125. Pretty exciting stuff. Thanks for sticking around. The dogs continue to fly higher and higher. And a huge thanks to Scrubbles, my chief playtester and #1 Twitch fan. -Max P.S. If you want to ask questions about all those bug fixes, playtest on the beta branch, or talk about Georgism, please join the Talk of Flock of Dogs Discord: https://discord.com/invite/fYZFNTB


[ 2023-09-08 20:30:25 CET ] [ Original post ]



Flock of Dogs
Max Clark
  • Developer

  • Max Clark
  • Publisher

  • Early Access March 2022
  • Release

  • Indie Adventure Singleplayer Multiplayer Coop
  • Tags

  • Game News Posts 27  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • No user reviews

    (0 reviews)


  • Review Score

  • https://www.flockofdogs.com/
  • Website

  • https://store.steampowered.com/app/812380 
  • Steam Store



  • [1.86 G]

  • Public Linux depots

  • FLOCK OF DOGS is a wild 1- to 8-player couch co-op adventure. Mount your winged dog to join the flying crew of dog riders. Then with your brother and sister dog riders, navigate treacherous and wonderous skies, solve environmental puzzles, and engage in high flying twin stick shooter battles. Soar through the air, wield harpoons, carry solar panels, fire cannonballs, pick apples, mop dirt, read maps, take naps, and make life long friends with a flying whale. Together, go on a road trip through the sky with handmade and procedurally generated levels. Discover secrets, defeat enemies, and achieve the great symbiosis of dog, whale, and rider!



    UP TO EIGHT PLAYER LOCAL CO-OP
    2 to 8 players (or 1 player with a magic whale whistle) need to work together to guide the flock. Many weapons and tools require teammwork, such as the hose + mop, the triplicator shield, and the electric clothesliner. Progression is largely linked to the dogs and the sky whale, allowing individual players to drop in/drop out at any time.

    TEND TO YOUR FLOCK
    Care for your feathered canines by providing food and water, and teaching them new tricks such as rollover, bite, and play dead. Raise the next generation of puppies to ensure the survival of the flock.

    ATTACH EQUIPMENT TO YOUR WHALE
    Stash items and resources in the belly of the whale. Visit the whalesmith to buy whale attachments such as a horn drill, spot light, solar shield system, and anchor.

    DYNAMIC ENVIRONMENTS AND CHALLENGE
    Many paths lay before the flock and decisions along the journey will affect the story's end. Daring teams of clever dog riders can choose routes with devious monsters and puzzling mysteries. While others may choose leisurely routes with comfy sky inns, (mostly) friendly flying creatures, and brightly lit sky canyons.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or later
    • Processor: Intel Core 2Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 2.0 CompatibleNetwork: Broadband Internet connection
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubumtu 16.04
    • Processor: Dual Core 1 Ghz+Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 128 MB of Video Memory
    • Storage: 40 MB available space
    GAMEBILLET

    [ 5945 ]

    12.74$ (15%)
    26.68$ (11%)
    2.54$ (15%)
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    5.94$ (15%)
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    1.00$ (90%)
    8.25$ (17%)
    21.99$ (12%)
    3.35$ (16%)
    11.30$ (13%)
    GAMERSGATE

    [ 3223 ]

    0.94$ (81%)
    4.95$ (67%)
    5.63$ (62%)
    1.13$ (89%)
    18.0$ (55%)
    6.39$ (20%)
    13.99$ (30%)
    2.25$ (85%)
    0.49$ (51%)
    1.13$ (89%)
    0.56$ (81%)
    0.96$ (88%)
    7.48$ (66%)
    3.5$ (65%)
    0.56$ (81%)
    1.0$ (80%)
    2.5$ (75%)
    3.51$ (88%)
    4.34$ (71%)
    4.5$ (77%)
    6.0$ (70%)
    5.0$ (50%)
    6.75$ (66%)
    11.99$ (20%)
    4.5$ (62%)
    0.89$ (87%)
    1.14$ (91%)
    1.0$ (80%)
    1.88$ (92%)
    20.99$ (48%)

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