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✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello, I'm working on a new trailer for the campaign for Flock of Dogs, so that doesn't fit into a feature/bug list, but here's the other stuff I did: - Pumpkin patch started - Melon made - spig bug wings and improved line work - thinner slide - Regression grabbing double mops fixed - ForkTetro0 removed when coming back from fork to the grove - Level design redo at the fork (again again!) - Fixed lingering Show Hints cc for whale pilot - DashedLines permanently on now - Fixed no null check for nest dog - Pit always tries to summon old Flock - Better arrow nocking - Put balloon ring on festival - Preventing CATboxes from appearing when block buffet ends - Fixed "Injured" appearing on touch and also changed wording to "No Hearts" - "No Kiting Allowed" pops up at grove now midweek build (I introduced some pretty silly issues and pushed a build a few days after last Friday to fix them): - Improved Flock Manual layout/visuals - Fixed getting on ladder from dogback - Regression with collision turned off on Fork - Adjusted area transitioners around Rossmoor levels - Preventing landing inside tree colliders with dogs - Can now grab multiple copies of walking mops on Fork I hope that the next week I can have my trailer done, but the music will be delayed, so not sure when they will be finished. -Max P.S. It's 10 pm. I'm dangerously close to missing my Friday deadline for new builds, but I have succeeded! See you next week.
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