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The play is the protagonist


Meg Jayanth - lead writer on the amazing globe-trotting adventure 80 Days - gave a talk during the Game Developers Conference about the critical role NPCs can play in shaping a story and how they can subvert the usual expectations people have about a game’s protagonists. Specifically, she wants to undermine the idea of an “entitlement simulator,” where the player’s inhabiting the role of a character that’s destined to win - whether it’s fame, fortune, or romance. The protagonist doesn’t always have to be a winner. They don’t always have to get their way. They don’t always have to be a hero. Sam Barlow, creator of Her Story, said at Wordplay in Toronto last year that he keeps a sign in his office that reads “The player is not the protagonist.” In that game, he subverts the idea of the player’s protagonism by occasionally showing the reflection of the investigator in the monitor. These subversions found in 80 Days and Her Story are why those games deserve so much acclaim. As Knee Deep progressed from one act to the next, we sought to subvert player expectations by at least partially sidelining the established main characters and letting the narrative unfold through player interactions with secondary characters. Instead of every scene focusing on either Romana, Bellet, or Gaddis, the final act touches on them for significant moments but mostly turns attention to characters such as Monroe, Woodstep, and Gallant. None of the characters in Knee Deep are perfect. Well, except for Monroe. He can do no wrong, even when he’s impossibly driving a complicated piece of construction equipment. The three so-called “heroes” - blogger, detective, and newspaper reporter - all are deeply flawed and scarred. In the end, it’s up for interpretation what happens to them. We want players to relate to all the characters they control during the course of Knee Deep, but - perhaps more important - we want them to feel free to shape the evolving story of the play. By shifting the narrative viewpoints, we sought (not so subtly) to make the player feel more connected to the story of Cypress Knee and the dramatic events during this crisis than any one character. In Knee Deep, the play is the protagonist. The game’s about theatricality in politics, on the stage, and even in the news we watch on TV or read on blogs. You learn about the town through the central characters interacting with NPCs in the first two acts. In the third and final act, some of those NPCs turn to central characters and help drive the story to its over-the-top conclusion. It’s not a game for everybody. That’s OK. It’s a game for people who want to shake up the status quo of the hero protagonist, who don’t mind shifting viewpoints, and who treasure experiences that don’t always end happily.


[ 2016-03-15 06:29:10 CET ] [ Original post ]

Knee Deep
Prologue Games Developer
Prologue Games Publisher
2015-07-06 Release
Game News Posts: 57
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (108 reviews)
The Game includes VR Support
Keyboard & mouse: 1
Gamepad support: 1
Seated: 1
Public Linux Depots:
  • Knee Deep - linux [2.16 G]
Available DLCs:
  • Act 3 Soundtrack
  • Premium Content - Soundtrack and Art Book
  • Act 1 Soundtrack
  • Act 2 Soundtrack


When a washed-up actor hangs himself on location, a spotlight is cast on the backwater Florida town of Cypress Knee. Your screen becomes a stage on which you investigate this mysterious suicide as three distinct characters: cheeky blogger Romana Teague, down-and-out local reporter Jack Bellet, and cynical private investigator K.C. Gaddis.

Experience a magical reality where characters are transported among scenes, set pieces moved into place, and music wafts from the orchestra pit. Knee Deep is about characters, storytelling, and the melodrama of swampland Florida.


  • Uncover a swampland conspiracy—Use your skills of observation, deduction, and cleverness to pull back the curtain and reveal the true story behind this backwater community.
  • Dynamic storytelling spotlights choice and consequence—Engage in realistic conversations that evolve based on your choices, but beware as critical decisions could lead to a breakthrough...or someone getting hurt.
  • Gaming goes to the theater—Vivid voice acting, imaginative set transitions, and melodrama specifically designed for the digital stage
  • A swamp noir adventure in three acts—enjoy the entire season with all three acts available now!
  • NEW - Step even closer to the peformance with Tobii EyeX integration! Affect lighting on actors, have them turn to acknowledge your presence, and affect menus and minigames all with the effortless movement of your eyes. Become part of the production - http://www.tobii.com/xperience/products/buy/


MINIMAL SETUP
  • OS: Ubuntu 12.04 or later
  • Processor: i3 or equirvalentMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: ATI or NVidia card w/512 MB RAM with OpenGL 3 support
  • Storage: 2 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 or later
  • Processor: i5 or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: ATI or NVidia card w/ 1024 MB RAM with OpenGL 3 support
  • Storage: 2 GB available space
GAMEBILLET

[ 6102 ]

2.22$ (78%)
33.59$ (16%)
16.57$ (17%)
17.19$ (14%)
23.95$ (60%)
12.71$ (15%)
12.72$ (15%)
33.96$ (15%)
20.99$ (16%)
26.49$ (47%)
16.95$ (15%)
1.64$ (18%)
26.69$ (11%)
25.19$ (16%)
12.44$ (17%)
31.14$ (11%)
13.34$ (11%)
8.89$ (11%)
16.99$ (15%)
8.47$ (15%)
16.96$ (15%)
33.96$ (15%)
49.39$ (18%)
33.19$ (17%)
4.95$ (17%)
42.46$ (15%)
16.79$ (16%)
34.79$ (13%)
14.93$ (17%)
16.99$ (15%)
GAMERSGATE

[ 764 ]

2.48$ (77%)
3.83$ (62%)
2.13$ (79%)
1.28$ (91%)
10.07$ (28%)
7.5$ (50%)
0.53$ (92%)
4.25$ (83%)
0.53$ (92%)
1.94$ (84%)
20.24$ (33%)
0.53$ (92%)
5.09$ (49%)
3.4$ (83%)
3.4$ (66%)
19.99$ (20%)
0.6$ (91%)
1.7$ (83%)
0.5$ (49%)
10.58$ (47%)
1.91$ (87%)
1.02$ (91%)
2.04$ (74%)
4.25$ (83%)
3.45$ (77%)
0.85$ (91%)
33.19$ (17%)
1.35$ (89%)
0.51$ (91%)
6.38$ (57%)

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