





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Lots of big and small improvements, new content, balancing, bug fixes and more! Details: 0.85.04 - campaign/world map major updates - now player can capture nodes (villages, strongholds, fortresses) - new global threat - player is periodically challenged by a specific enemy sent from south-west region of current zone (thus you should prepare good defenses!) - you and other parties in the world map have banners - to better distinguish between various factions. Also 'civilized sites' have banners as well (to show the owner of the site). - zone map is bigger, the 'zone exit' node (village, stronghold or fortress) needs to be found! We want encourage exploration. - lots of visual improvements and updates for world map and battlefield - added 3 new enemy classes - 'elite look' visuals additions to some classes - better injury tracking (in party screen) when injury is not treated for long time - new 'Random' party selection option added when you start new game - copy-editing and spelling corrections (thanks to -eXplorminate Rob-) - new perks & traits - vampire and werebeast are exclusively applicable now - legendary loot drop updates - showing 'hints' in loading screens - you can now create Medicine (in party screen) - tons of bug fixes, minor updates, balances and tweaks - saves of older builds won't be compatible (sorry!) you can get the beta here: https://madsheepstudios.itch.io/urtuk-the-desolation
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