





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
0.85.15
- fortress now generates 2x merc of original race. Once you hired them, there won't be any new mercs coming
- party UI additions/updates
- new calamities: "Moles", "Drafting prisoners", "Infestation"
- stunning blow now procs only on unblocked hit
- traits - for some I've added better descriptions and current state (like for Masochist)
- campaign has now 4 zones (5 was a bit too much)
- huge amount of text fixes (spellchecking, sentense structure, syntax, ..) thanks to a copy-editor
- non-english locales (fonts) issues fixed
- bashing into barricade damages unit
- bugfix in the 'Beasts anywhere' calamity (they were spawning even on player spawns/invalid tiles)
- brothers in arms now only applies to melee units
- calamity updates
- hastening now stacks in charges
- music now plays in deploy phase
- UI improvements on how the player encounters multiple parties on same node (via the bottom buttons)
- armourer & weaponsmith now upgrade also inventory items
- werebeast transformation updates (now the traits gained during human form are kept when transforming back to human)
- stamina updates - reduced start value (80->72) and per-level gains 3->2. Have the feeling that on higher levels some fast chars. do too many attacks/stuff in single turn.
- added Auto saving (occurs after every battle)
- text/description improvements and additions to make the game mechanics better understandable
- text corrections/rewrites of about 25% of text by a copy-editor (WiP)
- lots of small updates, balances and tweaks
- saves won't be compatible with older versions
- steam beta-branches updated (but you don't need to refresh the password, I've just renamed the names of the branches)
-> branches hold the current version(0.85.14), previous version(0.85.13) and older version(0.85.12) - for those who want to continue their current run
- on world map, when you visit a node with some quest, the popup initiates automatically
- focus max is now increased by 3% per level (lets test this and evaluate if ok)
- music fixes
- bear trap small update (nerved a little bit)
- savenames have now
[ 6084 ]
[ 1345 ]
[ 4067 ]