





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
0.85.17
- added elite visuals for valdor and necroreavers
- added new trait - "Shatterproof" grants stun immunity. Added this trait to most of beasts, valdor and bosses.
- Long weapon reach is now 'special' damage.
- Delirium now negates also special damages (bash, billhook, spearwall, grab).
- Battle Help screen - added more explanations about types of attacks, and damage types.
- you can now cure Werebeastism & Vampirism without the priest-healer, any time.
- balance: poison now reduces Healing rate down to 0%, effectively reducing all incoming healing by 66%!
- New feature: mergable mutators - can be merged and some mutators will be upgraded in the process. The 'merging' is done in party screen via dragging same mutator over other mutator in inventory space.
- balance, spearwall hit stamina reduced 30->20
- spear & billhook dmg increased by 10%
- balance (boosting a bit poor spearman)
- when armour's protection reduces to <=0, it's 'broken' and won't regenerate anymore in battle
- AI improv. (ai won't grab/bash an stalwart ent.)
- Moles calamity intensity nerfed (33% slower now)
- added new trait - "Bleeding Immunity". Added it to all necroreavers & revenants
- Move & Jump icons won't allow to move/jump into lethal tiles (like death-hex)
- added new Ability - "Throw barrel"; added new class - "Barrel thrower"
- added into Fortress attacking battles the 'Barrel thrower'
- balancing - most Valdor classes are now Stalwart (bash immune).
- balance (speeder -> gain 3x AGI speed instead of 2x)
- balance: Soldier perk: when progressed, increase armour protecion 2% -> 3%
- necroreaver javelinier has stalwart now
- balance: valdor are 100% resistant to panic
- stunned unit does not generate Focus on taking damage
-"Fast Thinker" - now gives 2x foc.ability at the start of battle, and +10% CONC.
- reduced Mansplitter bonus damage 200% -> 150%
- balance: slightly increased 'treatment period'
- stronghold & fortress mercs now demand weekly wage from you
- increased the cost of Medicine for buying at Black Market and for producing (party screen or by the priest-healer); for Hard diff. the increase is doubled.
- added Global game progress tracker (class, disk logic) - for tracking your total game's progress to unlock things
- added new start options (unlockable factions) - you can now play as Vampires, Werebeasts or
[ 6084 ]
[ 1345 ]
[ 4067 ]