





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey guys, another week passed and we have new updates and changes implemented into Urtuk! So let's summarize: v.0.87.03+43 russian loc.updates PL local.updates added new flag icons for french, italian, polish and chinese polish loc. images updates polish fonts updated Vampire lord: removed light foot bounty hunters & villages classes: max absorp.slots increased to 4/6 v.0.87.03+44 PL local.updates v.0.87.03+46 scav.axeman: absorp.slots 3->1 bonefisher added 'sulfur pools' to Obsidian hex tileset battle quest updates Dead expl. wont throw part into some specific tiles (barricades, ..) new 2x music trackts added PL local.updates Main menu: after lang. has been changed, update the screen instantly; v.0.87.03+47 battlemap gen.: neutrals will spawn in reachable locations now forsaken axeman: absorp.slots 2->1 scav.axeman: absorp.slots 1->3 v.0.87.03+48 Valdorian armour: armour pierce is disabled Spike trap: reduced dmg 35% -> 30% Valdorian armour: protection increased +50% -> +100% Traps(all): added max count of 12. Beartrap: removed bleeding Delirium: healing reduced 25%->10% chinese loc.updates Hunter: removed Tactician, scav.marksman: added Tactician polish loc.updates scav.warlord: added helmet, foc.ability is now Lead Beast Preservation: reduced dmg bonus 15%->12% We're also working hard on the french and chinese localization, just bear with us, and hopefully, by end of the june, we will finish them. Also, our design and implementation of new bosses and mechanics are going quite well. We aim (for the release) to create at least 4 new bosses and have very unique rewards after slaying them. Enjoy & have fun! David
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