Hello all! we have been quite busy for another month and have done further progress. What has been done in a nutshell? Added new boss: Victor the Marksman, comleted all elite visuals for all classes, improved balance and added some new stuff! Let's see what's in this update: v.0.87.07+28 Fixed the bug with 're-rolling' traits when starting campaign Amos boss fight: you can't retreat from that fight anymore Beast Turtle: added Round Strike to random traits added some additional traits to classes (thx yeek: quick reflexes for warlord, recovering criticals for marauder, fast thinker for shaman) v.0.87.07+29 minor fix: boss scaling (amos & judge) french loc.updates small updates v.0.87.07+30 Grand bosses: they will now refuse to go to any mission Jester: removed 'Immobilizing crits' trait, but kept it for deso dif. Deso diff.: added some traits to classes (google doc) Torturer's Tatto mutator cannot be upgraded with Lifestone small bugfix small improv. in game setup UI Amos champ. boss updates (deso only) v.0.87.07+31 Valdor piercer fix v.0.87.07+32 Torturer tooltip minor fix 2h-sword: raised armour shatter to 85% Snipe: lowered stam.cost to 75 Werebeast (hook): added Flesh eater (all diff.) v.0.87.07+33 deso diff.: added additional traits to enemies (see google doc) Urtuk mutations: recovery changed to rec.II fort map fixes minor updates Forsaken Wrath: reduced healing aura effect by 20% v.0.87.07+34 small updates, fixes Torturer minor fix deso/epic diff. recovery injury times reduced by a bit map updates v.0.87.07+35 Valdor piercer bugfix v.0.87.07+36 small updates, typos fixes deso diff.: starter classes get +1 extra absorp.slots v.0.87.07+37 Village center defender battle(yellow escapes): now if you kill 50% of the initial (village center) enemies, the reinf. will stop Removed wage from rescued prisoners from village tunnels v.0.87.07+38 Siege defend battle allies scale fix; Urtuk mutation count raised to 4(was 3), last 4th triggers at day 170 bugfix: applying speed penalty on shatterproof units has not applied 'slowed' effect. Urtuk mutations: now player can choose from 2 candidates traits. The not selected trait can still occur in the next mutation event. Urtuk mutations: added Overdose & Delirium (once again) v.0.87.07+39 small UI improv. v.0.87.07+40 fort maps updates (kitten) added new 'elite' visuals for: Bount hunter, Bounty hunter (flail), Beast rhino, Beast porcupine, Beast puller, new skin for Vampire origin v.0.87.07+41 Added 'Butcher for Blood' misison Necroreaver: thick skin & monster heart is now not extractable to not bloat the reward screen Amos: changed 'unavailability' days 7 -> 5 added elite skin for Bounty hunter (javelin) v.0.87.08+1 new 'fort map' v.0.87.08 Final battle: pulled the 'fort tiles' by 1 hex; Ivadd: the max DR for player is now 50% (was 80%) scav.warlord: replaced his foc.abilty with Rend Armour Amos: 'train days' reduced 5->4 v.0.87.08+3 Desolation diff. traits update for some classes (google doc) small updates AI: added the possiblity for enemy AI to throw all types of traps. The enemy traps are 'red highlighted' so player can differenciate them from his own traps. Stalwart refactored (using now battle.canDisplace); new trait: IgnoreStalwart Added elite skin for Vampire origin gx updates Vampire lesser: using now the Vampire origin skin Added spine2d model for 'Marksman boss' Urtuk mutation 'Delirium': increased charges 2->3 Reduced some calamities' durations. Amos: added 'Quick learner' to compensate his 'unavailbility' v.0.87.08+4 Marksman boss (Victor): is now available in the world (special condition must be met to reveal him) v.0.87.08+5 Ivadd: nerfed his traits & stats once he gets to player party Ivadd: capped his +dmg trait from attacking allies at +100% dmg. Also reduced the +% dmg per attack +20% -> +10% That's it! Unfortunately, this version is not save compatible and will break your current saves. But fear not! You can still continue playing your current run, just opt-in into "Betas" from steam app, and select the 'steam - 0.87.07' version from the selection of versions. Thanks a lot for all your support and feedback! David
[ 2020-09-24 14:02:09 CET ] [ Original post ]
- Urtuk: The Desolation Depot (linux) [393.31 M]
Journey with a band of adventurers across an old, destroyed world. Fight your way through harsh environments. Recruit new followers, loot gear. Try to survive.
Features
- Survival RPG with focus on combat and world exploration in a dark fantasy world
- Tactical turn-based combat with large maps, and environmental tactical options and carefully throughout class/skill system
- Procedurally generated survival campaign
- Upgrade your characters with extracts from fallen enemies
- Hand-drawn graphical assets, from the world-map to battlefield, along with all characters and map objects
Story
The world in the game is a place of pain, suffering and darkness, set with (light) fantasy features. Urtuk is the name of main character. His story begins when he escaped from the Senatorium, a place where medical experiments take place on common people.
Urtuk has suffered a mortal disease, a mutation in the Senatorium. With every day, his health condition worsenes.. Now he searches for a cure in the world. It's only a matter of time, when his mutation evolves to a level, when he finally dies.
The world is set into dark, grimy theme. There are no classic fantasy beings like elfs, dwarfs or dragons, nor powerful magic, although there are some light magical features involved.
Many centuries ago, there were powerful Giants roaming the world. They lived peacefully with humans until a war between Man and Giant began.
Now the Giants are extinct. Some years ago, few librarians studied the bones and remains of ancient Giants. They did experiments and found out, they can extract a mystical fluid from their remains - Life Essense. With this, they could add many beneficial elements into human body. Not yet known, what exact impact this fluid on a human has, the experiments continue.. Very often, instead of improving the health condition of the targe, an opposite effect would take place, inflicting a mutation or lethal disease. This was the case of Urtuk.
If you like a more direct communication with us, please join our Discord server.
- OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
- Processor: 1.2 GhzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.0 compatible video card with 256 MB
- Storage: 600 MB available space
- OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
- Processor: 2+ GhzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 2.0 compatible video card with 256 MB
- Storage: 600 MB available space
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