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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello all, this is a smaller update which brings bugfixes, small balance improvements and a new battle quest with new game feature - "Beast taming". There is a new 'sub-class' created - the Beastmaster, it's a version of the Hunter, but he can do more! When all conditions are set, you can tame an enemy beast to your side until the end of battle. Makes the fight a bit more fun if you'are against legions of beasts :) Here the changelog: v.0.87.08+22 weaponsmith/armoursmith will now roll for gear when rewarding. Also they are now treated as warriors when evaluating the 'champion' perk Ambushed treasure hunters battle: now you can control the allies from start, reduced intial enemy size by 20%, if all 3 survive, you get the Evolution Stone as reward v.0.87.08+24 Added "Ambushed beastmasters" battle quest to battle types pool Aggressor: banishing 'unprivilliged individuals' will now occur only on each 4th day (so the new characters have a chance to be useful while in party..) Deso.diff. only.:revenants will receive same extra traits as their necro/valdor contra classes Aggresor (revenant): they won't banish smiths anymore Weakened effect bugfix: the effect lasts for turns (before it was lasting for 'hits') v.0.87.08+25 bugfix (abilities) v.0.87.08+26 small updates Ambushed beastmasters quest: high tier mutator as extra reward Ambushed beastmasters quest: lifestone as extra reward Beastmaster's 'Taming shot' is now overfocus ability Added 'human' visual variants for the Assassin classes (normal & elite) bugfixes v.0.87.08+27 Added placeholder avatars for elites updates (gx) raised +dmg per STR to +2.5% (was +2%) - but only for player This means a total +25% damage increase. Note that AI keeps +2%/STR. v.0.87.08+28 Bugfix: after taming beast, the battle won't end once all enemies dead minor bugfix v.0.87.08+29 Taming shot: now only 1 tamed unit is allowed at once. Beastmaster has this ability by default (was overfocus). bugfix for 'grab and die' - now works also with ranged attacker (like Victor) beast turtle, puller and valdor shieldbearer gained another absorp.slot (1->2) small bugfix v.0.87.08+30 Amos: removed the 'training' unavailability, and added 'Revenant' trait. So watch him in battles! Ivadd bugfix added missing elite avatars v.0.87.08+31 Added StrongVS Brutes (blunt+axe) and StrongVS Swords Removed Strong VS LowHP Strong VS Crippled now applies also against stunned removed Strong VS stunned simpl.chinese polished Strong VS Poisoned also applies against Acided v.0.87.08+32 simpl.chinese loc.updates Ambushed beastmasters quest: now also reinf. will appear Ambushed beastmasters quest: made the enemy more aggressive Tamed beasts won't panic anymore on enemies death This update should not break your saves. Enjoy the game! David
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