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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hello all, this is a regular update with new unlocks after beating the game with a faction (humans, swampers, forsaken, vamps, werebeasts, beasts, ???). These unlocks are 3 extra mutators for choosing when starting new campaign, also now, you can't select any weapon/armour, instead only mutators are for selection. And you can select three of them for your start party! Furthermore, I've implemented are bugfixes, small balance improvements. We've localized Urtuk also into the traditional chinese! Here the changelog: v.0.87.08+37 swamp battlefield: added 'swamp style' tall grass Ivadd after recruiting: added back few of his former traits v.0.87.08+39 trad.chinese updates added new, extra mutators for each won faction (so 7 factions x 3 mutators = 21 extra mutators) simpl.chinese updates Protector trait: now also plate wielders can use it v.0.87.08+43 Added 'teaser mutators' into start item pool small fix in game setup UI minor updates v.0.87.08+44 Revenant beasts quesst: now you can be rewarded with a relic (50% chance). russian loc.updates Added 'tall grass' visuals for dungeon biome v.0.87.08+45 quest updates v.0.87.08+46 All 'recruit/rescue' battle quests: now instead of 'human' classes you will get your starting faction units. The starting class is determined by Urtuk's class (so in case you choose Urtuk as smith, all those new recruits will be *-smiths :slight_smile: ) bugfix for Angel's pact when auto achieved. simpl.chinese updates trad.chinese updates small updates There still might be few which will have the human classes - but that's intended. v.0.87.08+47 Recruitable classes in quests: if your Urtuk is smith/revenant, you will get only human classes. small updates v.0.87.08+48 trad.chinese gx udpates v.0.87.08+49 trad.chinese gx updates russian loc.updates minor bugfix trad.chinese simpl.chinese Vampire recruits now restricted to human classes This update is save compatible, so fear not ;) Enjoy! David
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