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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

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Path 1.0.0+47 is LIVE

Hey all, for this udpate we have prepared new UI icons for abilities (other icons are already in the works), new battle mechanics (you can now push an enemy onto a barricade from highground for instakill, or push a boulder off a clif onto enemy for instakill), balaces and bug fixes. Here the changelog: v.1.0.0+33 When boulder falls onto a character from high ground (min. 2 elev.levels) - he is killed instantly (like death pit) When character is pushed onto barricade from high ground (min. 2 elev.levels) - he is killed instantly (like death pit) text fixes fort update (map12) Brilliant mind: reduced HP cost 25% -> 16% bugfix v.1.0.0+34 Boulder AI improv. Boulders can now be pushed off a clif (min. 2 elev.levels higher) onto an adjacent enemy for an instant kill bash-barricade fixes bash anim. updates v.1.0.0+36 UI ability icons (17 out of 33): updated visuals Added a bunch of traits for classes for Desolation diff: - Valdor crossbow elites: irresistible force - Valdor assassin elites: assassin's retreat - Werebeast hound: default hastening crits or karwla speed (very stat hungry) - Vampire ghoul: heavy attack default - Cultist archers: brilliant mind - Cultist spear guard (caged head) elites: devil's pact, unextractable. (suicide bomber unit, has to be killed with bleed/poison/spikes/death pits etc.) - Beast Turtle: default flagrant or cleansing - Elite beast porcupines: acid v.1.0.0+35 fort maps updates (12, 14) v.1.0.0+37 UI ability icons update (completed) Slaughterer: damage increase up to 65% (was 75%) Lyncher: now per focus-reach damage is incerased by 7%(was 10%) up to max. 70%. chinesse loc.updates, 'Scout' mission is now parto of 'Scavenge' mission. fort map (14) update small updates (added mmissing deso traits) v.1.0.0+38 Lyncher: reverted back last change: now dmg per focus reach=10% and capped at 100% Russian loc.updates Villages cornered quest: small update Mission (scout) fix on taming target also remove Taunted effect Flipping onto barricade (min. 2 elev. levels lower from the thrower) will kill target Aegis effect blocking now disables UNDO v.1.0.0+39 replaced 'Aegis' consumption sound Added 'stucked dead unit' fixer Executioner: now applies 50% bonus damage (was 100%). Assassin's mark: when triggered, ranged units won't trigger strongVS. Repose won't trigger if you're stunned Earthquake: small fix Stun recovery fix v.1.0.0+40 small fix (early disappearing of dead unit) v.1.0.0+41 another attempt: small fix (early disappearing of dead unit) text improvements v.1.0.0+42 minor fix (ram) v.1.0.0+43 Champion trait: increased hp gain 10% -> 20% and damage 10% -> 15% text fixes Cultist spear(caged): removed Devil's pact v.1.0.0+44 polish loc. french loc. Devil's pact rework: When receiving a lethal blow, deal 99% of attacker's current HP to the attacker as pure damage, leaving him at a minimum of 1% HP. Cultist spear(caged) elites: they get Devil's Pact v.1.0.0+45 russian loc.updates Flagrant: now the effect is added on any damage (was normal only) Increased max. absorption slots for: Monk, Assassin (human + scavenger), Swamp shaman, Forsaken Axeman,Necro javelinier, Necro abomination, Porcupine Bash ability fix bugfix v.1.0.0+47 Revenants: added +1 absorption slot As always, it should not break your saves. Next update will come in another 2 weeks. Enjoy this one! David


[ 2021-04-10 15:39:38 CET ] [ Original post ]

Urtuk: The Desolation
David Kaleta Developer
David Kaleta Publisher
2020-02-14 Release
Game News Posts: 48
🎹🖱️Keyboard + Mouse
Very Positive (2186 reviews)
Public Linux Depots:
  • Urtuk: The Desolation Depot (linux) [393.31 M]
Urtuk is an open-world RPG with tactical turn-based battles in a dark, low fantasy world.

Journey with a band of adventurers across an old, destroyed world. Fight your way through harsh environments. Recruit new followers, loot gear. Try to survive.

Features


  • Survival RPG with focus on combat and world exploration in a dark fantasy world
  • Tactical turn-based combat with large maps, and environmental tactical options and carefully throughout class/skill system
  • Procedurally generated survival campaign
  • Upgrade your characters with extracts from fallen enemies
  • Hand-drawn graphical assets, from the world-map to battlefield, along with all characters and map objects

Story


The world in the game is a place of pain, suffering and darkness, set with (light) fantasy features. Urtuk is the name of main character. His story begins when he escaped from the Senatorium, a place where medical experiments take place on common people.

Urtuk has suffered a mortal disease, a mutation in the Senatorium. With every day, his health condition worsenes.. Now he searches for a cure in the world. It's only a matter of time, when his mutation evolves to a level, when he finally dies.

The world is set into dark, grimy theme. There are no classic fantasy beings like elfs, dwarfs or dragons, nor powerful magic, although there are some light magical features involved.

Many centuries ago, there were powerful Giants roaming the world. They lived peacefully with humans until a war between Man and Giant began.

Now the Giants are extinct. Some years ago, few librarians studied the bones and remains of ancient Giants. They did experiments and found out, they can extract a mystical fluid from their remains - Life Essense. With this, they could add many beneficial elements into human body. Not yet known, what exact impact this fluid on a human has, the experiments continue.. Very often, instead of improving the health condition of the targe, an opposite effect would take place, inflicting a mutation or lethal disease. This was the case of Urtuk.

If you like a more direct communication with us, please join our Discord server.

MINIMAL SETUP
  • OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
  • Processor: 1.2 GhzMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.0 compatible video card with 256 MB
  • Storage: 600 MB available space
RECOMMENDED SETUP
  • OS: Fedora 25. Ubuntu 16.04. SteamOS. Mint 18
  • Processor: 2+ GhzMemory: 512 MB RAM
  • Memory: 512 MB RAM
  • Graphics: OpenGL 2.0 compatible video card with 256 MB
  • Storage: 600 MB available space
GAMEBILLET

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8.29$ (25%)
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60.19$ (14%)
4.24$ (15%)
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30.74$ (12%)
GAMERSGATE

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4.56$ (89%)
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2.55$ (91%)
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0.68$ (91%)
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5.4$ (82%)

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