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🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey all, for this udpate we have prepared new UI icons for abilities (other icons are already in the works), new battle mechanics (you can now push an enemy onto a barricade from highground for instakill, or push a boulder off a clif onto enemy for instakill), balaces and bug fixes. Here the changelog: v.1.0.0+33 When boulder falls onto a character from high ground (min. 2 elev.levels) - he is killed instantly (like death pit) When character is pushed onto barricade from high ground (min. 2 elev.levels) - he is killed instantly (like death pit) text fixes fort update (map12) Brilliant mind: reduced HP cost 25% -> 16% bugfix v.1.0.0+34 Boulder AI improv. Boulders can now be pushed off a clif (min. 2 elev.levels higher) onto an adjacent enemy for an instant kill bash-barricade fixes bash anim. updates v.1.0.0+36 UI ability icons (17 out of 33): updated visuals Added a bunch of traits for classes for Desolation diff: - Valdor crossbow elites: irresistible force - Valdor assassin elites: assassin's retreat - Werebeast hound: default hastening crits or karwla speed (very stat hungry) - Vampire ghoul: heavy attack default - Cultist archers: brilliant mind - Cultist spear guard (caged head) elites: devil's pact, unextractable. (suicide bomber unit, has to be killed with bleed/poison/spikes/death pits etc.) - Beast Turtle: default flagrant or cleansing - Elite beast porcupines: acid v.1.0.0+35 fort maps updates (12, 14) v.1.0.0+37 UI ability icons update (completed) Slaughterer: damage increase up to 65% (was 75%) Lyncher: now per focus-reach damage is incerased by 7%(was 10%) up to max. 70%. chinesse loc.updates, 'Scout' mission is now parto of 'Scavenge' mission. fort map (14) update small updates (added mmissing deso traits) v.1.0.0+38 Lyncher: reverted back last change: now dmg per focus reach=10% and capped at 100% Russian loc.updates Villages cornered quest: small update Mission (scout) fix on taming target also remove Taunted effect Flipping onto barricade (min. 2 elev. levels lower from the thrower) will kill target Aegis effect blocking now disables UNDO v.1.0.0+39 replaced 'Aegis' consumption sound Added 'stucked dead unit' fixer Executioner: now applies 50% bonus damage (was 100%). Assassin's mark: when triggered, ranged units won't trigger strongVS. Repose won't trigger if you're stunned Earthquake: small fix Stun recovery fix v.1.0.0+40 small fix (early disappearing of dead unit) v.1.0.0+41 another attempt: small fix (early disappearing of dead unit) text improvements v.1.0.0+42 minor fix (ram) v.1.0.0+43 Champion trait: increased hp gain 10% -> 20% and damage 10% -> 15% text fixes Cultist spear(caged): removed Devil's pact v.1.0.0+44 polish loc. french loc. Devil's pact rework: When receiving a lethal blow, deal 99% of attacker's current HP to the attacker as pure damage, leaving him at a minimum of 1% HP. Cultist spear(caged) elites: they get Devil's Pact v.1.0.0+45 russian loc.updates Flagrant: now the effect is added on any damage (was normal only) Increased max. absorption slots for: Monk, Assassin (human + scavenger), Swamp shaman, Forsaken Axeman,Necro javelinier, Necro abomination, Porcupine Bash ability fix bugfix v.1.0.0+47 Revenants: added +1 absorption slot As always, it should not break your saves. Next update will come in another 2 weeks. Enjoy this one! David
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