





Features:
- Command your ships in a fully 3D environment.
- Obtain resources by harvesting asteroids and salvaging ships and use them to build a massive fleet.
- Research new ships and upgrades.
- A procedural galactic map with random encounters that allows for multiple and varied playthroughs.
- Unlock two different fleets by finding special missions.
- Uncover the story of the mysterious alien race that has hunted Mankind for a century.
- Meet other alien races and deal with them by diplomacy or warfare.
How to Play:
In the game you lead a small fleet of human survivors, your only objective is to reach the last sector in a galactic map with random encounters with your Mothership in one piece and enough ships to defend it. Every sector you visit can present a combat, scavenging, dialogue or trading situation that you will need to decide how to exploit but you only need to stay in a place enough for your hyperspace generator to charge in order to continue the journey.
You can give orders in real time to individual ships or using control groups, also they can be ordered to move using three dimensions.
Hi
For this week's patch I made these changes and fixes:
- Added 9 more ambient tracks for non combat situations.
- Added 3 music tracks for main menu, ending and final battle.
- Added Armed Harvester ship to the Lost Fleet.
- You can now focus the camera on the Mothership by pressing the Home key.
- Fixed a bug where ships docked manually just before pressing the jump button would disappear in the next level.
- Fixed a bug where docking ships allow to build more than the limit allowed.
- Changed way in what ships prioritize which dock to use.
- Changed sound and visual effects for several turrets.
- Changed requirements for 2 achievements.
- Added subtitle system for cinematics (no change for the player, it just makes easier to localize the movies later).
All these changes were going to be part of a bigger patch but I decided to release them sooner because it was taking too long to finish.
...
Now a bit of news for the next patch (which will be hopefully ready during this month):
I'm working in adding an alternate ending that should explain the Xenos backstory and motivation. Of course, this will require a new final battle scenario (also work in progress).
I'm also working in the 3rd. unlockable fleet, this will be made of hybrid Xeno human ships. The fleet itself is ready but I need to finish the scenario where you can unlock it and other things.
I hope to add more tech to researchand other minor features.
Please let me know if you find any problem with the current patch.
Regards,
Jorge
Hi
For this week's patch I made these changes and fixes:
- Added 9 more ambient tracks for non combat situations.
- Added 3 music tracks for main menu, ending and final battle.
- Added Armed Harvester ship to the Lost Fleet.
- You can now focus the camera on the Mothership by pressing the Home key.
- Fixed a bug where ships docked manually just before pressing the jump button would disappear in the next level.
- Fixed a bug where docking ships allow to build more than the limit allowed.
- Changed way in what ships prioritize which dock to use.
- Changed sound and visual effects for several turrets.
- Changed requirements for 2 achievements.
- Added subtitle system for cinematics (no change for the player, it just makes easier to localize the movies later).
All these changes were going to be part of a bigger patch but I decided to release them sooner because it was taking too long to finish.
...
Now a bit of news for the next patch (which will be hopefully ready during this month):
I'm working in adding an alternate ending that should explain the Xenos backstory and motivation. Of course, this will require a new final battle scenario (also work in progress).
I'm also working in the 3rd. unlockable fleet, this will be made of hybrid Xeno human ships. The fleet itself is ready but I need to finish the scenario where you can unlock it and other things.
I hope to add more tech to researchand other minor features.
Please let me know if you find any problem with the current patch.
Regards,
Jorge
Minimum Setup
- OS: Ubuntu 12.04 or later
- Processor: Core 2 Duo Processor or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB DX11 Compliant
- Storage: 2 GB available spaceAdditional Notes: Provisional specs. feel free to leave me some feedback.
Recommended Setup
- OS: Ubuntu 12.04 or later
- Processor: Core i5/i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB DX11 Compliant with PS 3.0 support
- Storage: 2 GB available spaceAdditional Notes: Provisional specs. feel free to leave me some feedback.
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