





Hi
For this week's patch I added several things:
- A new unlockable fleet: The Hybrids. A whole new set of ships that combine human and Xeno technology.
- Alternate ending for the campaign. This ending can be unlocked by [spoiler]reaching the Hypergate with the Hybrid fleet. Prepare for a long battle![/spoiler]
- New scenario.
- 2 new achievements.
- Several new research items including tactical jump, corvette and fighter shields, better torpedoes, etc.
- Fixed a bug where a xeno interceptor would start jumping all over the place after colliding with certain projectiles.
- Fixed a bug where resources being carried by harvesters would be lost by making a quick jump.
- Fixed a bug where the text of cinematics would go faster if the speed controls are activated.
- Removed shields from UPF fighters and corvettes (now they need to be researched first).
- Extended tutorial to explain the UI and jumping mechanics.
I want to leave Early Access pretty soon (I hope that this improves the sales because at the moment the project can't support itself) so please tell me if there's any problem so I can fix it quickly. I expect to add a few localizations in a future patch but for extra content or features I'll need to see how the launch goes.
Thanks for your support,
Jorge
[ 2016-04-16 00:52:12 CET ] [ Original post ]
Hi
For this week's patch I added several things:
- A new unlockable fleet: The Hybrids. A whole new set of ships that combine human and Xeno technology.
- Alternate ending for the campaign. This ending can be unlocked by [spoiler]reaching the Hypergate with the Hybrid fleet. Prepare for a long battle![/spoiler]
- New scenario.
- 2 new achievements.
- Several new research items including tactical jump, corvette and fighter shields, better torpedoes, etc.
- Fixed a bug where a xeno interceptor would start jumping all over the place after colliding with certain projectiles.
- Fixed a bug where resources being carried by harvesters would be lost by making a quick jump.
- Fixed a bug where the text of cinematics would go faster if the speed controls are activated.
- Removed shields from UPF fighters and corvettes (now they need to be researched first).
- Extended tutorial to explain the UI and jumping mechanics.
I want to leave Early Access pretty soon (I hope that this improves the sales because at the moment the project can't support itself) so please tell me if there's any problem so I can fix it quickly. I expect to add a few localizations in a future patch but for extra content or features I'll need to see how the launch goes.
Thanks for your support,
Jorge
[ 2016-04-16 00:52:12 CET ] [ Original post ]
- Nomad Fleet Linux32 [1.95 G]
- Nomad Fleet Linux64 [1.95 G]
Features:
- Command your ships in a fully 3D environment.
- Obtain resources by harvesting asteroids and salvaging ships and use them to build a massive fleet.
- Research new ships and upgrades.
- A procedural galactic map with random encounters that allows for multiple and varied playthroughs.
- Unlock two different fleets by finding special missions.
- Uncover the story of the mysterious alien race that has hunted Mankind for a century.
- Meet other alien races and deal with them by diplomacy or warfare.
How to Play:
In the game you lead a small fleet of human survivors, your only objective is to reach the last sector in a galactic map with random encounters with your Mothership in one piece and enough ships to defend it. Every sector you visit can present a combat, scavenging, dialogue or trading situation that you will need to decide how to exploit but you only need to stay in a place enough for your hyperspace generator to charge in order to continue the journey.
You can give orders in real time to individual ships or using control groups, also they can be ordered to move using three dimensions.
- OS: Ubuntu 12.04 or later
- Processor: Core 2 Duo Processor or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 256 MB DX11 Compliant
- Storage: 2 GB available spaceAdditional Notes: Provisional specs. feel free to leave me some feedback.
- OS: Ubuntu 12.04 or later
- Processor: Core i5/i7 or equivalentMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB DX11 Compliant with PS 3.0 support
- Storage: 2 GB available spaceAdditional Notes: Provisional specs. feel free to leave me some feedback.
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