Greetings, rulers of Mesopotamia! We need your help to finish our localization of Nebuchadnezzar! Register here to check which languages are still needed to complete, and select the translation youd like to improve for us. Once the translations are finalized, we will be a step closer to launching our upcoming major update on April 8. All we need is your help to get there! Technical notes: Our localization project is fulfilled through Crowdin and here some notes to consider: There are 3 files in Crowdin for localization; base, general, and voice-overs. Base and general files are what we need to accomplish first as they contain all the game text except the voice-over lines. The voice-over files contain quite a lot of texts but they have a lower priority compared with the base and general files. We look forward to working with all of you on the base and general files and welcoming you to the exclusive localization team that will bring Nebuchadnezzar closer to the world! You can always join us on Discord if you want to hang out and chat with the team or have any localization queries. You can also follow us on Facebook, Instagram, and Twitter to be the first to hear of our April 8 update! Were looking forward to working with all of you soon! Nepos Games
[ 2021-04-01 18:04:23 CET ] [ Original post ]
- Linux Depot [24.74 M]
Gameplay
From plowing fields to creating products, players must oversee the manufacturing of agriculture and goods for the city population. Players have an arsenal of tools to optimize their objectives. In addition, a maximum overview of their city helps players to solve problems and prevent population loss. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.Campaign
Nebuchadnezzar’s main campaign contains 16 historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in 6th Century BC. Each mission summons a different time period in Ancient Mesopotamian history. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.Monuments
During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game “monument editor” giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.Mods & Localization
Nebuchadnezzar was created with mods and localization in mind. Modders will be able to create their own buildings, goods, and monuments. And in addition, they can invent new missions and campaigns. All definition files are written in the easy to read Lua language. Localizing mods will not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.- OS: TBA
- Processor: TBA
- Graphics: TBA
- OS: TBA
- Processor: TBA
- Graphics: TBA
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