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Nebuchadnezzar Update 1.1 Out Now!

Greeting, rulers of Mesopotamia! Today is a historic day for Nebuchadnezzar as we release the games very first major update! We would love to thank each and every one of you who supported the game before and after the release. Without your support and feedback, this update would never have been possible. Were excited to share what immersive new features and mechanics weve now added to the already rich world of Nebuchadnezzar! Update 1.1 includes:

Sandbox, Freeplay Scenarios, and Difficulty



Taxes and Wages Mechanics



New Buildings



Clickable Walkers with Voice-overs



In addition to those, the Nebuchadnezzar experience is localized in Japanese, Korean, Portuguese, Brazilian Portuguese, and Turkish! Our full change logs too can be found below: - FEATURE wages and taxes - FEATURE clickable walkers with voiceovers - FEATURE scenarios - enlarged mission 6 map - enlarged mission 7 map - enlarged mission 8 map - enlarged mission 9 map - added more tooltips - added grid feature atom - added UI scale to settings - added 'hard' difficulty - added automatic save on mission completion - added support for data driven production speed - improved trade ships start and finish positions - improved z order of general UI items - improved difficulty selection UI - improved esc menu - improved unemployment rate coloring - fixed missing ships in info layer - fixed amenity recompute command - fixed some numbers formatting - fixed game run with disable audio on OS level - fixed Chinese language text wrapping - reworked authors screen But development wont stop there, so make sure you join us on Discord to get exclusive access to news and updates. Important note: Saves from version 1.0 are not compatible with the current version, but campaign progress is. After the release, version 1.0 will be available through the Steam beta branch, so players will be able to finish unfinished missions. Heres how you can choose the Steam beta branch: Right-click on Nebuchadnezzar from the library > Properties > Betas > Select version 1.0 from the combobox. We look forward to sharing more Nebuchadnezzar news with you soon. Dont forget to follow us on Twitter, Facebook, and Instagram, too, for regular updates. Till then! Nepos Games


[ 2021-04-08 17:11:49 CET ] [ Original post ]

Nebuchadnezzar
Nepos Games Developer
Nepos Games Publisher
2021-02-17 Release
Game News Posts: 115
🎹🖱️Keyboard + Mouse
Very Positive (1310 reviews)
Public Linux Depots:
  • Linux Depot [24.74 M]
Nebuchadnezzar is a classic isometric city builder game inviting players to experience the mysterious history and culture of ancient Mesopotamia. In the campaign, players get to rule over influential historical cities filled with magnificent monuments.

Gameplay

From plowing fields to creating products, players must oversee the manufacturing of agriculture and goods for the city population. Players have an arsenal of tools to optimize their objectives. In addition, a maximum overview of their city helps players to solve problems and prevent population loss. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.

Campaign

Nebuchadnezzar’s main campaign contains 16 historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in 6th Century BC. Each mission summons a different time period in Ancient Mesopotamian history. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.

Monuments

During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game “monument editor” giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.

Mods & Localization

Nebuchadnezzar was created with mods and localization in mind. Modders will be able to create their own buildings, goods, and monuments. And in addition, they can invent new missions and campaigns. All definition files are written in the easy to read Lua language. Localizing mods will not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.

MINIMAL SETUP
  • OS: TBA
  • Processor: TBA
  • Graphics: TBA
RECOMMENDED SETUP
  • OS: TBA
  • Processor: TBA
  • Graphics: TBA
GAMEBILLET

[ 6107 ]

16.52$ (17%)
26.49$ (47%)
8.29$ (17%)
42.45$ (15%)
16.59$ (17%)
16.24$ (35%)
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12.44$ (17%)
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4.24$ (15%)
8.49$ (15%)
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2.47$ (17%)
33.59$ (16%)
1.86$ (81%)
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2.75$ (75%)
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17.79$ (11%)
2.66$ (11%)
26.34$ (12%)
5.94$ (15%)
21.24$ (15%)
49.49$ (1%)
7.11$ (11%)
13.34$ (11%)
16.57$ (17%)
12.89$ (14%)
6.60$ (17%)
GAMERSGATE

[ 1061 ]

5.1$ (74%)
8.0$ (60%)
16.99$ (32%)
11.24$ (55%)
6.38$ (57%)
0.89$ (87%)
11.99$ (40%)
3.4$ (66%)
0.68$ (91%)
0.9$ (92%)
0.56$ (81%)
0.85$ (91%)
4.89$ (80%)
16.99$ (32%)
18.05$ (28%)
14.99$ (40%)
2.13$ (79%)
8.99$ (10%)
1.0$ (80%)
12.99$ (35%)
13.59$ (32%)
0.7$ (93%)
1.28$ (91%)
6.29$ (30%)
0.77$ (91%)
3.0$ (85%)
4.88$ (62%)
0.85$ (91%)
15.29$ (49%)
17.0$ (57%)

FANATICAL BUNDLES

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