Greeting, rulers of Mesopotamia!
Welcome to the new year 2022! After a short break during the winter holiday, we are back at work. And we have another preview of the upcoming 1.3 Update.
Today we will look at the gods and what they can bring to your city. Each city can worship up to four gods, where the first of them is the patron god of the city and the player cannot change it. The other three can be chosen by the player.
Gods can be chosen from the same pantheon as the patron god or the player can even choose from patron gods of the other cities the player trades with. There will be more than 40 different gods and more than 10 different pantheons in the game.
Each god provides two bonuses. The global bonus and the local bonus. The global one is applied to the whole city, while the local one is applied only in the surroundings of a devoted temple or shrine.
The relation with the god determines the value of the global bonus and the number of shrines that can be devoted to this god.
Bonuses can increase the production of specific industry sectors, lower various risks, increase taxes and lower wages, improve trade and prestige, and many others. There will be more than 20 different types of bonuses.
Stay tuned for more news and previews from the 1.3 Update and follow us on Facebook, Twitter, Reddit, Instagram. You can also join our Discord server!
Until the next time!
Numbers and balancing in the image are subject to change.
Nebuchadnezzar
Nepos Games
Nepos Games
2021-02-17
Strategy Simulation Singleplayer
Game News Posts 115
🎹🖱️Keyboard + Mouse
Very Positive
(1300 reviews)
http://nepos.games/
https://store.steampowered.com/app/1157220 
Linux Depot [24.74 M]
Gameplay
From plowing fields to creating products, players must oversee the manufacturing of agriculture and goods for the city population. Players have an arsenal of tools to optimize their objectives. In addition, a maximum overview of their city helps players to solve problems and prevent population loss. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.Campaign
Nebuchadnezzar’s main campaign contains 16 historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in 6th Century BC. Each mission summons a different time period in Ancient Mesopotamian history. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.Monuments
During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game “monument editor” giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.Mods & Localization
Nebuchadnezzar was created with mods and localization in mind. Modders will be able to create their own buildings, goods, and monuments. And in addition, they can invent new missions and campaigns. All definition files are written in the easy to read Lua language. Localizing mods will not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.- OS: TBA
- Processor: TBA
- Graphics: TBA
- OS: TBA
- Processor: TBA
- Graphics: TBA
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