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Greeting, rulers of Mesopotamia!
And welcome to the second preview of the upcoming 1.4 Update. Today we will look at barracks UI and we'll get a partial look at how the military will operate.
Each barracks can accommodate a single military company. These companies are indivisible units that will take part in battles. We will talk more about battles in future posts.
Each company has its type, which determines the maximal size, battle role, attack value, and required supply goods. Moreover, companies have two important stats - morale and experiences.
Morale is gained by supplying companies with various food. In battles, it has a vital role because it determines if the company can continue fighting. If the morale drops to zero, the company will flee from the battle.
Experiences are gained in battles and players have to continuously supply companies with military goods to prevent experiences from declining. If the company gains enough experience, it advances to a higher level and gains an attack bonus.
The total number of soldiers is limited by population size, where each type of company depends on a specific social class. Players also have the option to name each company.
So, this was the first peek at the upcoming 1.4 Update war and military mechanics. We will introduce the other soon. Stay tuned and follow us on Facebook, Twitter, Reddit, Instagram. You can also join our Discord server!
Until the next time!
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