Greetings, rulers of Mesopotamia!
The release of the 1.4 update and our first DLC, Adventures of Sargon, is just around the corner. We will be releasing on the 7th of February 2023!
In addition to many new features and QoL improvements, the 1.4 Update also focuses on accessibility. The result is a special colorblind mode.
This mode is designed to make it easier to distinguish important UI colors in the game. For example, red and green colors for invalid/valid building placement. And also easier differentiation of highlight colors against normal game visuals.
This is the first iteration of this support, so we only have one mode for all possible colorblind types. Based on feedback, we would like to expand this support in the future.
Nevertheless all colors are already moddable, so it's not a problem to create a mod where these UI colors best suit your needs.
We hope that this small addition will allow even more players to enjoy the game.
For more exciting updates and news on Nebuchadrezzar, remember to follow us on Facebook, Twitter, Reddit, Instagram. You can also join our Discord server!
Until the next time!
[ 2023-02-03 10:20:33 CET ] [ Original post ]
- Linux Depot [24.74 M]
Gameplay
From plowing fields to creating products, players must oversee the manufacturing of agriculture and goods for the city population. Players have an arsenal of tools to optimize their objectives. In addition, a maximum overview of their city helps players to solve problems and prevent population loss. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.Campaign
Nebuchadnezzar’s main campaign contains 16 historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in 6th Century BC. Each mission summons a different time period in Ancient Mesopotamian history. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.Monuments
During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game “monument editor” giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.Mods & Localization
Nebuchadnezzar was created with mods and localization in mind. Modders will be able to create their own buildings, goods, and monuments. And in addition, they can invent new missions and campaigns. All definition files are written in the easy to read Lua language. Localizing mods will not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.- OS: TBA
- Processor: TBA
- Graphics: TBA
- OS: TBA
- Processor: TBA
- Graphics: TBA
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