Greeting rules of Mesopotamia! We're absolutely thrilled to introduce our new game County of Fortune, upcoming medieval county-builder that brings a fresh twist to the genre. [previewyoutube=u3fbTVnmt0k;full][/previewyoutube] In County of Fortune, youre not just managing a single city, but an entire county. The game focuses on the bigger picture: managing multiple settlements and their development, overseeing logistics, and making sure resources flow effectively across your region without worrying about individual buildings. Furthermore, as your county expands, unique cultural traits will emerge, based on the characteristics you cultivate in each settlement. These traits influence how your communities develop, making each region or even village in the county unique. And it also brings interesting interactions between settlements and even between their leaders. We are really excited about our new adventure to bring you another great city-builder. Or should we say county-builder ;) Add County of Fortune to your wishlist to stay up to date. Nepos Games Follow us on: Discord: https://discord.gg/S4QCYrXwpE Twitter/X: https://x.com/CountyOfFortune Facebook: https://www.facebook.com/county.of.fortune/ Reddit: https://www.reddit.com/r/CountyOfFortune/ Steam Forum: https://steamcommunity.com/app/3204330/discussions/ Official Website: https://nepos.games/county_of_fortune/
[ 2024-10-18 09:52:58 CET ] [ Original post ]
- Linux Depot [24.74 M]
Gameplay
From plowing fields to creating products, players must oversee the manufacturing of agriculture and goods for the city population. Players have an arsenal of tools to optimize their objectives. In addition, a maximum overview of their city helps players to solve problems and prevent population loss. Nebuchadnezzar’s gameplay is geared towards all types of players: from beginners of the genre to experienced strategists.Campaign
Nebuchadnezzar’s main campaign contains 16 historical missions covering the colonization of ancient lands to the conquest of Babylon by Persians in 6th Century BC. Each mission summons a different time period in Ancient Mesopotamian history. Players must carry out tasks important to the specific time and place of each mission, including the construction of historical monuments.Monuments
During the campaign players will not only build complex ancient monuments, but design them too. Nebuchadnezzar features an in-game “monument editor” giving players complete control over their buildings. From structural design to color scheme to final details: it’s in the hands of the player. Will you recreate history or make history? It’s up to you.Mods & Localization
Nebuchadnezzar was created with mods and localization in mind. Modders will be able to create their own buildings, goods, and monuments. And in addition, they can invent new missions and campaigns. All definition files are written in the easy to read Lua language. Localizing mods will not be a problem. You can create mods in multiple languages and/or add languages to existing ones. This applies to the base game as well.- OS: TBA
- Processor: TBA
- Graphics: TBA
- OS: TBA
- Processor: TBA
- Graphics: TBA
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