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* Made random mutations for animals less random and more realistic * The game now detects high RAM usage and attempts to fix it * Reintroduced idle animations for primitive animals (now fixed) * Added extra idle animations: moving legs (primitive animals only), shaking head * Polished/cleaned eating animation * Added subtle screen shake when placing large organisms * Added subtle alternative click sound when changing traits in the organism * Fixed randomly mutated animals sometimes standing still when they should be walking * Fixed randomly mutated animals not always showing their new mutations * Fixed flying animals hovering in place for some time once they ascend from the ground * Fixed animal sometimes floating face down in crowded areas * Fixed glitchy camera controls in the disaster level
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