





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]
* Optimized walking animations with terrain sampling, which should greatly increase the FPS when there a lot of animals * Removed the growing animation from invisible fruits, which should greatly increase the FPS when there a lot of fruits * Temporarily disabled all screen resolutions that are not 16:9 (because the UI never supported them anyway) * Improved animal mutation chance distribution, so you get to see a wider variety of possible animals * Made turning on the species list view way faster by removing an unnecessary check (really noticeable if you got 1000+ species) * Fixed walking animation glitch when you leave the simulation running for some time * Fixed problem with randomly evolving species staying artificially small * Fixed joint dot positions after placing sturdy feet * Added labels to soil edit buttons * Improved help texts greenhouse scenario
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