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Full release of the 'Sea & Sandbox' update delayed to October

Hey everyone! Other than the title of this post may suggest, development of The Sapling is going incredibly well at the moment: I feel like I'm working faster than ever before, sometimes squashing up to 5 bugs a day. It's super motivating to see the game grow into something stable and trustworthy under my hands. This efficiency I largely owe to the many helpful bug reports I receive every day from players adventurous enough to try the experimental beta branch, so thanks! Having said that, I feel the game will not be ready for the 'main' branch on September 13. This is partly because I would like to fix some more bugs, but most of all because I did not get to (1) optimization (= acceptable FPS) and (2) balancing (= interesting simulations) at all so far. While the overall response to the Sea & Sandbox update is super positive (again, thanks!) I'm seeing multiple beta players report that this lack of optimization and balancing really affects the current gameplay negatively, and I can totally see why. This means the 'Sea & Sandbox' update is not yet ready for everyone, so I have decided to continue pushing my patches to the beta branch for a few more weeks: my current plan is to move over to the main branch on October 11. While I don't expect to have a 100% bug free, smooth and balanced game by then (this is still an Early Access game after all), things should be significantly better than they are today.

But I really wanted to play this Tuesday!


Well, you can; I will continue to release patches to the beta branch, which everyone who bought the game has access to. Every devlog of video of season 2 ends with a visual instruction on how to switch to this beta branch. The fact that I upload builds of the game on this branch instead of to everyone the only thing that is different from the original plan. By the way, the version of the game that is available on the beta branch right now is already a lot more stable than the version that what I released on August 16, and will be even more so with the upcoming patch, which I aim to release in the coming week.

What about the price increase?


I feel it would be fairest to only increase the price when the 'Sea & Sandbox' update is available for everyone, so the price increase is postponed as well; it will go live together with the update.


[ 2022-09-11 18:26:16 CET ] [ Original post ]



The Sapling
Wessel Stoop
  • Developer

  • Wessel Stoop
  • Publisher

  • 2019-12-12
  • Release

  • Singleplayer
  • Tags

  • Game News Posts 64  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Very Positive

    (1189 reviews)


  • Review Score

  • http://thesaplinggame.com
  • Website

  • https://store.steampowered.com/app/997380 
  • Steam Store



  • The Sapling Linux [149.82 M]

  • Public Linux depots

  • The Sapling is a short simulation game where you design your own plants and animals, and put them in a world together. Or you turn on random mutations, and see what evolution does to your ecosystem!

    Features


    • Design plants and animals.
    • Fast-forward time to and watch the ecosystem work like a charm or slowly fall apart (probably the latter :) ).
    • A sandbox mode where you can skip time and turn on random mutation, allowing true evolution.
    • An instinct system where you can specify what an animal should do when it hears or sees something.
    • A procedural animation system so any animal can perform any animation.
    • Procedural music mixed on the fly.
    • Everything set up to be easily extended by players.

    This looks just like Spore!


    Wessel Stoop has wanted to play a simulation game where you can build your own plants and animals, put them in a world, and see what happens since 2002. You can imagine his excitement when Will Wright, the father of simulation games, demoed his latest game Spore to an enthusiastic crowd. When Spore turned out to be all game genres except simulation, Wessel decided he wanted to try to make the game by himself. The Sapling is the result of that attempt.
    MINIMAL SETUP
    • OS: Ubuntu 16 or newer
    • Processor: A processor with SSE2 instruction set supportMemory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
    • Storage: 150 MB available space
    RECOMMENDED SETUP
    • Memory: 16 GB RAM
    GAMEBILLET

    [ 5951 ]

    26.09$ (13%)
    3.32$ (78%)
    14.99$ (40%)
    2.22$ (78%)
    16.79$ (16%)
    42.24$ (16%)
    16.99$ (15%)
    16.57$ (17%)
    12.59$ (16%)
    6.63$ (17%)
    6.21$ (82%)
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    4.59$ (8%)
    4.24$ (15%)
    5.32$ (73%)
    33.19$ (17%)
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    10.00$ (50%)
    21.22$ (15%)
    25.19$ (16%)
    21.24$ (15%)
    10.00$ (50%)
    5.40$ (70%)
    16.79$ (16%)
    2.98$ (85%)
    16.79$ (16%)
    12.42$ (17%)
    3.19$ (60%)
    9.95$ (75%)
    GAMERSGATE

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    1.88$ (92%)
    12.59$ (37%)
    4.0$ (80%)
    13.59$ (32%)
    2.55$ (74%)
    1.46$ (89%)
    5.0$ (50%)
    0.45$ (92%)
    0.75$ (81%)
    2.5$ (50%)
    1.69$ (81%)
    7.49$ (63%)
    0.53$ (92%)
    3.75$ (75%)
    9.99$ (50%)
    0.75$ (81%)
    2.63$ (62%)
    16.19$ (46%)
    5.59$ (20%)
    0.68$ (89%)
    1.05$ (85%)
    1.91$ (89%)
    6.25$ (75%)
    0.68$ (83%)
    4.8$ (76%)
    4.05$ (77%)
    16.74$ (33%)
    14.18$ (68%)
    1.31$ (81%)
    3.4$ (83%)

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