Large: * Added a randomize all button to the planet editor * Made it possible to have nests with the intermediate stage eggs * Added smaller map sizes to the planet editor, for less powerful PCs * Added option to locate a random living example of a species in the species list Small: * It now also gets dark under water at night * The underwater sunrays now fade out at night and fade in again in the morning * Moved planet editor UI into separate tabs, to create some more space * In the planet editor, made slider handles follow the mouse cursor better * Redesigned random mutation chance view * At the side of the map, you can no longer see the air color when under water * The camera and sound now correctly switch to 'underwater mode' when following an animal * Fixed the sharp edges in the soil color (caused by water having less extreme temperatures) * Fixed the hatch animation for eggs with a hard shell * Plants can no longer evolve negative sizes * Fixed the ready button overlapping other UI features when selecting a nest
[ 2022-11-08 13:30:54 CET ] [ Original post ]
- The Sapling Linux [149.82 M]
Features
- Design plants and animals.
- Fast-forward time to and watch the ecosystem work like a charm or slowly fall apart (probably the latter :) ).
- A sandbox mode where you can skip time and turn on random mutation, allowing true evolution.
- An instinct system where you can specify what an animal should do when it hears or sees something.
- A procedural animation system so any animal can perform any animation.
- Procedural music mixed on the fly.
- Everything set up to be easily extended by players.
This looks just like Spore!
Wessel Stoop has wanted to play a simulation game where you can build your own plants and animals, put them in a world, and see what happens since 2002. You can imagine his excitement when Will Wright, the father of simulation games, demoed his latest game Spore to an enthusiastic crowd. When Spore turned out to be all game genres except simulation, Wessel decided he wanted to try to make the game by himself. The Sapling is the result of that attempt.
- OS: Ubuntu 16 or newer
- Processor: A processor with SSE2 instruction set supportMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Graphics card with DX10 (shader model 4.0) capabilities.
- Storage: 150 MB available space
- Memory: 16 GB RAM
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