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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 The Sapling 

 

Developer

 Wessel Stoop 

 

Publisher

 Wessel Stoop 

 

Tags

 

Singleplayer 

Release

 2019-12-12 

 

Steam

 € £ $ / % 

 

News

 59 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/997380 

 
Public Linux depots

 The Sapling Linux [149.82 M] 




LINUX STREAMERS (0)




Patch v11.17

Reactivated the terrain shadows created by organims, and for the rest a lot of UI improvements:

Polished the organism detail view UI (when you zoom in to an organism):
* Added a button so you can go the relevant species detail view in one step
* Fixed the species status label being updated too late (you saw the status of a previous species for some time)
* If an animal dies, the organism detail now stops automatically
* Made the animations faster

Editor UI fixes:
* Changed the fruit editor so buttons and handles now dissapear when using them would create an impossible fruit
* In the animal editor, fixed the animal poison traits button getting more and more transparent each time it was clicked
* Gave the 'ready' button in all editors a higher resolution
* Fixed clipped 'max ocean current' label in the animal editor

Polished the species detail view UI:
* Clicking on related species in the family view now also changes the focus species in the rest of the detail view
* Made temperature limitations easier to interpret, using infinity signs and red/blue colors

Improved the wildfire sliders:
* Added an exact percentage to all wilderfire sliders
* Redesigned the disaster panel to create more room for future sliders
* Fixed the fire chance slider button having the wrong color after using it

Polished the cladogram view UI:
* Also save and show grass species relations
* Removed arrow buttons to other starting points if not applicable

Generic UI fixes:
* The extinct message is now aware of dormant eggs (like the dormant seeds in the previous patch)
* Using the 'reintroduce species' option for algae now triggers the correct filters in the species list

Scenario related fixes:
* Carrion is visible again
* The introduction of roots now has a moving circle to draw attention to it

Fixed impossible animals:
* Animals with both developed and primitive feet no longer create a problem for the walking animation controller
* When random mutations make an animal longer, things like tails are now moved to the last animal segment (instead of the game crashing)

I often forget to read comments below release notes, so if you have questions or bug reports, feel free to reach out via the Steam forums or thesaplinggame@gmail.com.


[ 2023-11-28 06:34:08 CET ] [ Original post ]