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Name | Shovel Knight: King of Cards | |
Developer | Yacht Club Games | |
Publisher | Yacht Club Games | | |
Tags | Indie Adventure Singleplayer | | |
Release | 2019-12-10 | |
Steam | € £ $ / % |
News | 4 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  n/a  |
Steam Rating | Very Positive |
Steam store |  https://store.steampowered.com/app/1116780  |
Public Linux depots | King Knight Linux [402.68 M]
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LINUX STREAMERS (0)
4.1 - Terra Firma |
A new update is here to keep your pixels sharp and Joustus battles jubilant!
[h2]Shovel Knight Design Series[/h2]
But first... have you ever thought about what we think about when making games? Well, think no longer!
Just how did King Knight get his wall-bouncing bash attack or his high-flying acrobatic spins!? Drill into this mobility mechanics deep dive as we explore the illustrious inspirations behind our gilded goon!
[h2]Changelog[/h2]
- New! 1:1 Pixel Scaling mode is now available. It can be found within Options > Screen Scale.
- New! Added dialogue line after defeating Blazorb in Cavern of Joustus to help players know there is a larger mystery afoot!
- New! In New Game+, gold multiplier info has been added to the level map menu.
- Change: Steam Sync option has returned to the Feats menu.
- Cheat compatibility improvements.
- Localization improvements.
- Change: An exit sign post has been added to the single screen treasure area in world 2.
- Change: When stealing back a previously lost, non-infinite, non-unique card after a Joustus victory, an entry for that card will always be removed from Chesters Reclaim list. Previously, if the opponent had a copy of that card in their deck, then stealing the copy would cause your stolen card to remain within the store.
- Change: Blazorb is no longer required for 100% Joustus opponent victory.
- Fix: King Knight not responding to spikes if he was bashing while wind was pushing downward.
- Fix: Replaying Joustus tutorial would unintentionally count as defeating a unique card opponent, incrementing the card battle total on the Profile Select screen.
- Fix: Playing the Joustus tutorial no longer has an effect on Joustus stats.
- Fix: Could avoid damage from Crowndalier by bashing it while it is falling directly overhead.
- Fix: Mr. Hat could be pushed out of the arena if damaged during certain attack states.
- Fix: Treasure Knight would sometimes aim away from center screen when performing Anchor Shot Zip Slam near edge of the arena, which could result in becoming stuck.
- Fix: Final boss first phase could be cleared with certain timing which resulted in the second phase starting with the player player taking damage immediately.
- Fix: Final boss second phase would sometimes begin with an unintentional downward laser shot into the void.
- Fix: Beginning a roll from bash will reset the attack hold timer, even if the Attack action is bound to two separate buttons.
- Fix: Turncoat effect not following King Knight correctly during screen transition.
- Fix: Turncoat roll could send the player through a collision ceiling when jumping.
- Fix: Turncoat roll could travel higher than intended when activated during jump rise.
- Fix: Turncoat and Healing Hammer would buffer and execute twice when used just before touching a spring.
- Fix: Using Bubble Frog and making contact with lava wall would cause King Knight to recover as if he was wearing the Rodent Regalia. Recovery now resembles a normal get hit.
- Fix: Using Searing Saber and landing on a spring, then Gyro Boots just before bouncing on a spring could result in unintentional visual effects.
- Fix: Gyro Boots ending in the air could result in the player not being able to visually turn around until beginning another state.
- Fix: Bladescale could sometimes miss catching his thrown sword.
- Fix: Rodent Regalia collision issues
- Fix: Airship Joustus battles without a chair could become stuck if triggered too quickly.
- Fix: Issues when obtaining repeated wisps in World 4s Joustus House
- Fix: Issues with dialogue getting stuck when challenging World 3s Joustus House champion
- Fix: Bash count stat would increment during certain cinematic scenes.
- Fix: Can no longer miss 1 turn to win card rewards
- Fix: Using the Joustus Cheat Card Play-Em-All on the turn before Black Knight activates Meteor Attack would cause the meteor attack to never occur.
- Fix: Wealth Whirl vortex could behave oddly in rare cases in stages which have warp walls.
- Fix: Money Bags would appear incorrectly when traveling through a warp wall.
- Fix: Landing and running off the W2s bonus platform using cheats could cause non-progression.
- Fix: Always Ice Cheat would cause a non-progression with first Specter Knight battle.
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[ 2020-02-19 02:27:28 CET ] [ Original post ] |
4.0B - Spinning In The New Year |
Stopping in again with a few more fixes for the end of the year. As always, a big thank you to everyone for reporting any and all encountered problems.
- Vsync Legacy Improvements
- Fix: Duelist Di appearing twice during tower airship scene under certain circumstances.
- Fix: King being able to jump after performing a bash into certain Heirloom attacks.
- Fix: Dying and landing on a certain platform in World 2's Bonus Stage would cause the stage to advance.
- Fix: Being able to escape the stages bounds in Void Crater.
- Fix: Joustus would crash when forfeiting while cards were being removed during a turn.
- Fix: 3rd Joustus House boss would get stuck trying to begin the match.
- Fix: Being able to bash and speak with Ledge Farmer at the same time.
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[ 2019-12-17 23:19:55 CET ] [ Original post ] |
4.0A Hotfix - Regal Redraw |
Hot on the heels of the new release, its time for a... hotfix build.
Sorry if any of these issues impacted your playthrough, but thank you for reporting them!
- Ongoing localization improvements.
- Additional controller support.
- Fix: Dueling Glove subtracting vigor twice if used just when touching a spring.
- Fix: Rat Regalia getting you stuck in collision
- Fix: PC V-sync legacy: heirloom seller gates now have proper collision
- Fix: PC V-sync legacy: issue with full card hand coming out and game freezing
- Fix: PC V-sync legacy: King Knight failing to bash wall during Pridemoor Keep boss intro scene.
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[ 2019-12-12 06:21:40 CET ] [ Original post ] |