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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 LOOP: A Tranquil Puzzle Game 

 

Developer

 John Cullen 

 

Publisher

 John Cullen 

 

Tags

 Indie 

 

Singleplayer 

Release

 2015-05-22 

 

Steam

 1,99€ 1,99£ 2,49$ / 50 % 

 

News

 4 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 1 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/370150 

 

How long to Beat

Main Story

 5 Hours 

 

Completionist

 9 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 LOOP Linux [82.18 M] 




LINUX STREAMERS (0)




1 BILLION LEVELS! ~ LOOP 1.0.6 UPDATE ~

PROCEDURAL LEVEL GENERATOR!!! 1 BILLION NEW LEVELS!!!
Please share your favorite level seed numbers that you find!

~~~ BUG FIXES ~~~

Level 100 loops back to level 1 when completed (fixes 'level 101' bug after complete).
Only shows credits once when first complete.
“Continue” button in menu no longer hidden when 100% complete.

RMB locking saved with level progress for continuing later

Clears rmb locks when load or gen a new level part way through the current one

Steam Achievements in game pop up fixed


[ 2015-11-18 13:04:04 CET ] [ Original post ]

1 BILLION LEVELS! ~ LOOP 1.0.6 UPDATE ~

PROCEDURAL LEVEL GENERATOR!!! 1 BILLION NEW LEVELS!!!
Please share your favorite level seed numbers that you find!

~~~ BUG FIXES ~~~

Level 100 loops back to level 1 when completed (fixes 'level 101' bug after complete).
Only shows credits once when first complete.
Continue button in menu no longer hidden when 100% complete.

RMB locking saved with level progress for continuing later

Clears rmb locks when load or gen a new level part way through the current one

Steam Achievements in game pop up fixed


[ 2015-11-18 13:04:04 CET ] [ Original post ]