Early Access Patch Notes #15
General
Raven Monarch Feather
Normal Enemy
[quote=author]Is that little lollipop really worth facing the Witchs wrath?[/quote] SPray : https://steamcommunity.com/sharedfiles/filedetails/?id=2174155160
[ 2020-09-04 09:21:57 CET ] [ Original post ]
Hello Everyone! This patch is to adjust the balancing and fix some bugs related to the recently added Inscription System. All of the changes are based on your generous feedback. Please see below for more details.
System
- You now only need to press the key to throw away an item for 1 second instead of 1.5 seconds.
- Changed input key to throw away items while in the scroll from D to F.
- Changed input key to alter skill order in the scroll from D to F.
- Changed input key to see the list of acquired inscriptions in the scroll from F to D.
- Changed input key to change items in the Item Swap Window from D to F.
- Fixed bug where you could acquire gold by not picking up an item dropped by the Adventurers and proceeding to the next map.
- Fixed issue where the Ghoul in an enlarged state would sometimes go outside of the terrain when moving to certain maps.
Inscriptions
General
- Fixed issue where for some Inscription Effects the item didnt register attacks properly.
- Increased attack damage of the Spirit King Oberon.
- Reduced cooltime of every pattern for Spirit King Oberon.
- Reduced damage but increased number of exploding orbs emitted by Spirit King Oberon.
- Fixed issue where Spirit King Oberons explosion attack pattern was registering as a physical attack.
- Reduced distance with enemies to get the full effects of the Inscription.
- Fixed it so that the explosion visual effect wont block view of the player.
- Fixed problem with the explosion visual effect blocking the screen.
- Fixed problem with the lightning visual effect blocking the screen.
- Reduced the cooltime reduction based on the movement distance.
- Slightly reduced the size of the projectiles.
- Reduced effects based on the number of this inscription type in possession from (25/55/95/160/240/360) to (25/40/60/85/115/150).
- Demolish
- Reduced cooltime from 10 to 8 seconds for effects happening to the same enemy.
- Reduced effects based on the number of this inscription type in possession from (15/35/70/150/300) to (10/20/40/85/170).
- Fixed problem where the Inscription Effect was mistakenly being invoked by basic attacks, not physical attacks.
- Added sound effects for when the Inscription is invoked.
Items
Raven Monarch Feather
- Changed inscriptions from (Mutant, Tactics) to (Mutant, Ruins).
- Fixed problem where the attack range increase wasnt registering correctly based on the number of Balance Skulls in possession.
- Fixed issue with the visual effect blocking the screen.
- Reduced size of damage taken effect from projectiles.
Enemies
Normal Enemy
- Fixed it so that the visual effect created by the Alchemist summoning a Golem in Chapter 3 doesnt block the view of enemies anymore.
- Adventurer
- Reduced the amount of damage it takes to interrupt an Adventurer in Chapter 3 from using their special skill.
- Fixed problem where the Chapter 2 Boss HP didnt increase with Update 2.2.0 and was abnormally low when compared to other enemies.
[quote=author]Is that little lollipop really worth facing the Witchs wrath?[/quote] SPray : https://steamcommunity.com/sharedfiles/filedetails/?id=2174155160
Skul: The Hero Slayer
SouthPAW Games
NEOWIZ
2020-02-18
Indie Singleplayer
Game News Posts 107
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(46433 reviews)
https://store.steampowered.com/app/1147560 
QA Linux [423.3 M]
The Backstory
What's left of the Demon King's castle...
The human race attacking the Demon King's castle is nothing new and has happened countless times before. What makes this time different though, is that the Adventurers decided to join forces with the Imperial Army and the 'Hero of Caerleon' to finally succeed in the total destruction of the Demon stronghold. All of the demons in the castle were taken prisoner except for one lone skeleton named 'Skul'.
Skul, a member of the Demon's Guard
Skul is no ordinary skeleton. In addition to his formidable fighting skills, he can gain new and exciting abilities depending on which skull he's wearing.
Use up to 2 skulls at a time, each of which has its own unique attack range, speed and power. So choose ones that match your playing style and switch them in the heat of battle to bring your enemies to their knees. The power is in your hands!
The Adventurers
Skul has crossed paths with a party of Adventurers! They are powerful foes that hunt Demons for sport. But while Skul may be small, he still packs quite a punch. So just see who really is the hunter and who is the hunted....
Unique Features
- Exciting and Fast-Paced Battles
- Dozens of Undead Character Combos & Abilities
- The Unmatched Thrills of a Rogue-lite Game
- Fantastical Pixel Art Graphics
MINIMAL SETUP
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
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