Skul: The Hero Slayer
SouthPAW Games Developer
NEOWIZ Publisher
2020-02-18 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(47742 reviews)
Release 1.0.3 Patch NotesHey everyone,
Here are patch notes for our update: Release 1.0.3.
Bug Fixes
- Fixed an issue so that Elder Ent skulls [Tree Buddy] skill properly damages enemies with Magic Damage instead of Physical Damage.
- Fixed an issue so that Guardian Commander skulls [Shield Rush] skill properly damages enemies with Magic Damage instead of Physical Damage.
- Fixed an issue where the swap skill of the Werewolf skull would not grant frames of invincibility as intended.
- Fixed an issue so that the Blizzard synergy effect properly damages enemies with Magic Damage instead of Physical Damage.
- Fixed a bug where the Thief and Priest adventurers would disappear from the map when players entered the map but did not touch the ground as the Gargoyle skull.
- Fixed a bug of a VFX being repeatedly applied to the Rockstar skull.
- Fixed a bug where the charged basic attack of the Warlord skull would repeatedly damage nearby enemies.
- Fixed a bug where players could duplicate skulls during skull Awakenings.
- Fixed a bug where players could not normally Awaken their skulls when attempting to Awaken while charging, focusing attacks or skills.
- Fixed a bug of sound effects not playing after defeating the Chimera boss.
- Fixed a bug of not being able to use Quintessences when rapidly using and swapping two different Quintessences.
- Fixed a bug where players would be able to freeze the game by moving too far to the right of the exit after defeating the First Hero.
- Fixed a bug where the buff effects from consuming food items could be transferred over to a new game.
- Fixed a bug where shutting down the game right after deciding to make repairs to the Demon Castle would keep Dark Quartz from being spent.
- Fixed a bug so that starting a new game will properly reset the game to its original settings. (camera view, amount of bone fragments, camera shake effect, etc)
- Fixed a bug of the Leiana Sisters becoming stuck on map terrain.
- Fixed a bug of the Priest adventurer becoming completely invisible when stunning her at a certain time.
- Fixed an issue where players could knock enemies to unreachable areas in Chapter 4.
Text Changes
- Fixed a text issue regarding Eternal Werewolf skulls [Predation] skill cooltime.
- Fixed text issues where damage types would not be properly displayed in languages other than Korean:
- - Eternal Werewolf skull, [Beast Leap] skill
- - Water Skull (all variants), Passive wave attacks
- - Nightmare skull, Swap skill while riding hell bike
- - Neo Samurai skull, [Quick Slash] skill
- Fixed text issues that existed in German where the text did not match the actual in-game values:
- - Raven Monarch's Feather quintessence
- - Wraith quintessence
- - Ifrit quintessence
- - Hydra quintessence
- - Skeleton-Pike (all variants) skills, passive, swap skill
- - Hunter skull (all variants) skills, swap skill
- Fixes on spelling errors & grammatical changes
Game Changes
System
- Fixed issues so that all of the players current buffs will be shown as icons.
- Added a new VFX for the buff granted by the Iron Altar for better visibility. (the altar that grants players/enemies super-armor)
- Partial 21:9 screen resolution support enabled
[quote=author]Developer Comment: Were making adjustments to fully support 21:9 screen resolution, but well need more time to do so. In the meantime, weve added partial 21:9 support for certain in-game maps.[/quote]
Map
- Added an invisible ceiling to the First Heros 3rd phase fight map.
- Fixed a bug of Chapter 4 enemies being able to teleport around the map.
Skull
- Changed the Ent skull (all variants) so that its swap skill animation can be interrupted/canceled by dashing.
Enemy
- Fixed an issue so that players will be able to more stably stand on Yggdrasil branches.
[ 2021-02-05 11:04:22 CET ] [ Original post ] The Backstory
What's left of the Demon King's castle... The human race attacking the Demon King's castle is nothing new and has happened countless times before. What makes this time different though, is that the Adventurers decided to join forces with the Imperial Army and the 'Hero of Caerleon' to finally succeed in the total destruction of the Demon stronghold. All of the demons in the castle were taken prisoner except for one lone skeleton named 'Skul'.
Skul, a member of the Demon's Guard

Skul is no ordinary skeleton. In addition to his formidable fighting skills, he can gain new and exciting abilities depending on which skull he's wearing.
Use up to 2 skulls at a time, each of which has its own unique attack range, speed and power. So choose ones that match your playing style and switch them in the heat of battle to bring your enemies to their knees. The power is in your hands!
The Adventurers

Skul has crossed paths with a party of Adventurers! They are powerful foes that hunt Demons for sport. But while Skul may be small, he still packs quite a punch. So just see who really is the hunter and who is the hunted....
Unique Features
- Exciting and Fast-Paced Battles
- Dozens of Undead Character Combos & Abilities
- The Unmatched Thrills of a Rogue-lite Game
- Fantastical Pixel Art Graphics
MINIMAL SETUP- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
RECOMMENDED SETUP- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
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