[2] Release 1.5 Patch Notes
Due to Status Effect and Inscription system reform, a lot of items went through reform as well and a lot of new items have been added. In particular, we focused on the reformation of less popular items and tried to build up synergy with new Inscriptions. For this change to happen, every items Inscriptions changed accordingly. Our direction for change was to boost the performance of items. Items which need to be bought from the Grave Robber with Dark Quartz received a higher degree of enhancement. In addition, items that were difficult to use before should be easier for you to use now. [hr][/hr]
Ring of Wind
Common
Slime
[ 2022-06-08 11:14:17 CET ] [ Original post ]
https://store.steampowered.com/news/app/1147560/view/3324233322398276841
Item
Due to Status Effect and Inscription system reform, a lot of items went through reform as well and a lot of new items have been added. In particular, we focused on the reformation of less popular items and tried to build up synergy with new Inscriptions. For this change to happen, every items Inscriptions changed accordingly. Our direction for change was to boost the performance of items. Items which need to be bought from the Grave Robber with Dark Quartz received a higher degree of enhancement. In addition, items that were difficult to use before should be easier for you to use now. [hr][/hr]
1. Changes in Existing Items
Ring of Wind
- Changed the amount of increase in speed: 10% 15%
- Changed the amount of increase in HP: 40 25
- Changed the amount of increase in Physical attack: 25% 30%
- Changed the amount of increase in Crit Rate: 6% 8%
- Changed the duration of buff: 3 sec 4 sec
- Changed the effect: Taking damage restores 1 HP. (cooldown: 1 second) (Before the change: When HP drops below 20, restores 40 HP. This item disappears after its effect is activated.)
- Changed the amount of increase in skill cooldown speed: 25% 40%
- Changed the amount of increase in Crit Rate: 10% 15%
- Changed the amount of increase in movement speed: 15% 20%
- Changed the amount of increase in Physical attack: 40% 50%
- Changed the amount of increase in Gold gain: 20% 25%
- Changed the effect: Dashing within 0.4 second after a previous dash engulfs you in a cutting wind, dealing Magic damage to a nearby enemy. (Before the change: Increases dashing distance by 40%. Dashing has a 30% chance of resetting Dash Cooldown.)
- Changed the effect: Increases dash attack damage by 80%. Dash attacks gain 10% chance to inflict Wound. (Before the change: Increases Dash Damages by 100%. Decreases Incoming Damage by 10%)
- Changed the effect: Increases Physical attack by 40% while in midair. Normal attacks performed in midair have 15% chance to inflict Wound. (Before the change: Inflicts Physical damage to enemies that you land on after jumping. Increases Physical attack by 25%.)
- Changed Item Name: Distorted Curved Sword
- Changed the effect: Defeating 5 enemies restores 1 HP and causes a vampires stake to extend and inflict Wound to nearby enemies. (Before the change: Restores 1 HP every 3 kills.)
- Changed the chance of effect being inflicted: 20% 30%
- Changed the type of additional attack damage: Physical Magic
- Increased additional attack damage
- Increased additional attack damage
- Changed the amount of increase in Crit Rate: 7% 10%
- Increased additional attack damage
- Changed the effect: Swapping for the third time stuns nearby enemies. (Before the change: When swapping, inflict stun on nearby enemies.)
- Changed the amount of increase in Physical attack: 35% 40%
- Decreased additional attack damage
- Changed the effect: Jumping within 0.1 second after dashing increases Movement Speed by 300% for 1 second. (Before the effect: Increases Dash Cooldown Speed by 100% and dashing distance by 80% if there are 4 or more enemies around you.)
- Changed the effect: Increases Magic attack by 40% while in midair. Normal attacks performed in midair have 5% chance to inflict Freeze. (Before the change: Creates a 20% chance of Freezing enemies that you land on after jumping. Increases Magic attack by 35%.)
- Changed the duration of buff: 3 sec 5 sec
- Changed the amount of increase in Attack Speed: 55% 50%
- Changed the amount of increase in skill cooldown speed: 30% 40%
- Increased additional attack damage
- Changed the amount of increase in Quintessence cooldown speed: 50% 65%
- Changed the effect: Increases dash attack damage by 30%. Dash attacks have a 10% chance to inflict Freeze. (Before the change: Upon attacking with dash attack, there is a 30% chance to inflict freeze on affected enemies. Decreases incoming damage by 10%.)
- Changed the duration of buff: 3 sec 4 sec
- Changed the grade of the item: Unique Rare
- Increased additional attack damage
- Changed the cooldown of additional attack: 4 sec 10 sec
- Deleted the effect Bleed by the additional attack
- Changed the grade of the item: Unique Rare
- Decreased additional attack damage
- Changed the cooldown of additional attack: 7 sec 12 sec
- Deleted the effect Stun by the additional attack
- Increased additional attack damage
- Increased additional attack damage
- Decreased the ninja stars damage
- Decreased additional attack damage
- Changed the duration of buff: 7 sec 10 sec
- Changed the cooldown of buff: 15 sec 20 sec
- Changed the amount of increase in the effect of buff
- Increase in Physical attack and Magic attack: 40% 60%
- Decrease incoming damage: 50% 40%
- Increase in Attack Speed and Movement Speed: 65% & 45% 55% & 60%
- Changed Item Name: Bone of Time
- Added the effect: Increases Magic attack by 35%.
- Added the effect: At the end of concentration, Crit Rate is increased by 15% for 1 second.
- Added the effect: Increases Physical attack by 45%
- Changed the number of skill use required to prepare a wagon wheel: 5 times 4 times
- Increased the duration of wagon wheel
- Added the effect: Changed to deal damage to adventurers and bosses by summoning tendrils (For adventurers and bosses, damaging 5% of their Max HP activates the effect)
- Added cooldown (1 sec)
- Increased additional attack damage
- Changed the effect: Increases Physical attack by 40%.
- Changed the effect: Increases Magic attack by 40%.
- Changed the amount of increase in Physical attack for each enemy nearby: 6% 9%
- Changed the Max increase in Physical attack: 102% 90%
- Changed the amount of increase in Physical attack for each skill having a cooldown: 15% 25%
- Added the effect: Swapping draws out inner flames that deal Magic damage and inflict Burn.
- Changed the duration of buff: 4 sec 12 sec
- Added the effect: Swapping brings out your inner malice, dealing Physical damage and poisoning nearby enemies.
- Changed the duration of buff: 4 sec 12 sec
- Changed the amount of increase in Physical attack: 50% 60%
- Changed Item Grade: Unique Rare
- Changed the effect: Normal attacks against enemies inflicted with Wound deal an additional 7 Fixed damage and increase your Attack Speed and Movement Speed by 3% for 5 seconds. (Stacks up to 30%) (Before the change: Normal Attacks inflict 10 additional true damage.)
- Changed the effect: Taking damage Freezes nearby enemies. (Cooldown: 10 seconds). Frozen enemies receive Magic damage at the end of Freeze duration. (Before the change: Increases Max HP by 35. Incoming damage hurts and freezes surrounding enemies. (Cooldown: 1 sec.))
- Changed the effect: When normal attack is dealt, depending on the higher stat between Physical attack and Magic attack, an enemy gets additional damage. Based on the number of Speed Skulls owned, the amount of additional damage amplifies by (20%/60%).. (Before the change: Critical Attacks inflict a fixed amount of additional damage. This item's damage bonus increases by 30% or 100%, depending on how many Speed Skulls you have. (Cooldown: 0.5 sec.))
- Changed the effect: Every 5 seconds, your physical attacks amplify Physical damage by 20% for 1 second. Based on the number of Power Skulls owned, the amount of damage amplified increases to (40%/80%). (Before the change: Amplifies the damage of the next Physical attack by 20% every 3 seconds. Based on the number of power skulls owned, the damage amplification can be increased to (40%/80%))
- Changed to show a specific effect when the effect is ready to be activated
- Changed the amount of amplification based on the number of balance type skulls owned: (30%/100%) (20%/60%)
- Increased additional attack damage
- Changed the effect: After using a skill, use Mana Eater to stab an enemy in front of you by performing a normal attack, dealing Physical damage. (Before the change: After using a skill, the next normal attack deals an additional Physical damage.)
- Change in explosion effect
- Increase in explosion range and damage
- Change in explosion damage type: Fixed damage Physical damage
- Change in explosion cooldown: 0.5 seconds 2 seconds
- Change in explosion effect
- Increase in explosion range
- Decrease in explosion damage
- Change in projectile damage amplification: 50% 40%
- Decrease in enemy detect range
- Change in effect: Physical attack and Magic attack increase by 25%. If there are 4 or more enemies nearby they increase by 45%. (Before change: If there are 4 or more enemies nearby, Physical attack and Magic attack increase by 70%)
- Changed the effect: Increases Physical attack and Magic attack by 25%. This is further increased by 45% when you are near 2 or fewer enemies. (Before the change: Increases Physical/Magic attack by 70% if there are 2 or less enemies around you.)
- Changed Item Name: Silence Sword
- Changed the amount of amplification when damage is dealt from behind: 40% 25%
- Changed Item Name: Manatech Cudgel
- Changed the effect: Normal attacks turn into Critical hits for 3 seconds after 3 skills are used. (Before the change: Makes subsequent Normal Attacks inflict Critical damage every 3 seconds.)
- Changed Item Rarity: Rare Unique
- Changed additional attack
- Changed it so that an additional attack sometimes inflicts burn
- Changed additional attacks cooldown time: 5sec 20sec
- Increased damage and range of additional attack
- Changed Item Rarity: Rare Unique
- Changed additional attack
- Changed it so that an additional attack sometimes inflicts burn
- Changed additional attacks cooldown time: 5sec 20sec
- Increased damage and range of additional attack
- Changed buff duration: 5sec 8sec
- Changed amount Magic Attack Power is increased: 100% 90%
- Changed amount Physical Attack Power is increased: 80% 90%
- Changed buff duration: 1sec 2sec
- Changed Effect: Stunning an enemy deals an additional physical damage and increases Physical attack by 40% for 10 seconds. (Before Change: Stunning an enemy deals an additional 60 damage. Enemies are stunned every 10 seconds)
- Changed increase in Crit Damage: 50% 35%
- Changed buff duration: 3sec 2sec
- Changed number of skill usages needed to activate buff: 8 times 6 times
- Changed amount Physical Attack Power is increased: 15% 25%
- Set max amount of increase for Physical Attack Power (150%)
- Changed amount Magic Attack Power is increased: 25% 30%
- Set max amount of increase for Magic Attack Power (150%)
- Changed Effect: Concentrating grants 10 HP barrier and taking damage to the barrier increases Crit Rate by 50% for 2 seconds. (Before Change: Concentrating grants 10 HP barrier and disappears after done concentrating)
- Added Effect: Skill Cooldown Speed increased by 70%
- Changed buff duration: 5sec 12sec
- Changed amount concentration speed is increased: 60% 100%
- Changed Item Name: Mithril Gear
- Added Effect: Damage is reduced by 20% when this items effect is maxed out
- Changed buff duration: 2sec 6sec
- Changed amount Physical Damages is increased by successful Dask Attack: 4% 8%
- Changed Item Grade: Rare Unique
- Changed Effect: After using a Power Skull skill, dash to transform into a bull and deal Physical damage with increased dash distance (Before Change: After dashing with a Power Skull, transform into a bull and deal Physical damage with increased dash distance(Cooldown Time: 20sec))
- Changed Effect: When in mid-air, dash distance and cooldown speed are increased by 50%. If you dash 10 times in mid-air, blades of wind are projected and deal Magic Damage. (Before Change When in mid-air, Attack Speed is 70%, Movement Speed is 100% and you can jump once more.)
- Increased damage of additional attacks
- Reduced additional damage for Basic Attack
- Removed buff that increases Magic Attack Power when item is activated
- Changed it so that Ragged Doll increases Magic Attack Power by 60% when item is activated
- Changed duration of buff: 3sec 5sec
- Changed amount the buff increases Physical Attack Power: 70% 60%
- Changed the amount of increase in Magic attack for every 10% increase in skill cooldown speed: 4% 6%
- Changed the Max amount of additional increase in Magic attack: 80% 60%
- Changed max stacks for increases in Attack Speed and Movement Speed: 30 20
- Added Effect: Every skills cooldown time is reduced by 5 seconds when Apocalypse goes into effect
- Changed cooldown time for Apocalypse: 30sec 44sec
- Changed duration of Apocalypse: 10sec 11sec
- Increased expolosions damage and range
- Changed effect of Apocalypse
- Added Effect: Gain one random Legendary grade item when maxing out the effect of this item
- Changed amount increased for Physical and Magical Attack Power: 15% 30%
- Set max amount of increase for Physical and Magical Attack Power(120%)
- Changed extra attack
- Changed way item is acquired
- Changed it so that the World Tree Seed spawns when Swapping after the Cooldown is done
- Increased affect range of World Tree Seed
- Changed amount Physical and Magical Attack Power are increased: 30% 40%
- Reduced damage for additional attacks
- Changed max stacks for increases in attack speed and crit chance: 10 5
- Changed max amount of increase for attack speed: 60% 50%
- Changed max increase in damage taken: 35% 40%
- Changed max amount of increase for Physical Attack: 100% 150%
- Changed proportion of HP needed when effect is activated: 10% 20%
- Changed it so that it affects Adventurers and bosses too (Is activated when current HP is below 10%)
2. Added New Items
Common
- Toxic Pendant
- Broken Dagger
- Manatech Cogwheel
- Abandoned Wedding Ring
- Old Cross
- Shadow Spirit Death
- Kendo Stick
- Attendants Pauldrons
- Disposable Syringe
- Fragments of Sun Wagon
- Justice Served
- Decayed Heart
- Burning Scripture
- Relatability Generator
- Mysterious Apparatus
- Cavalry Decoration
- Sphere of Sniping
- Manatech Booster
- Magical Choker
- Rapid Sword of the Subconscious
- Passed-Down Scabbard
- Beak of Raptor
- Acceleration Sword
- Invisible Sword
- Golden Whip
- Glowstone
- Health Screening Machine
- Manatech Gravity Generator
- Bone of Madness
- Afterimage
- Ancestral Bracelet
- Symbol of Toughness
- Golden Sword
- Jennys Chain Sickle
- Authentic Stone of Plague
- Fatal Sword
- Blood-Drinking Sword
- Terrible Blade Shards
- Chest of Flames
- Charred Jamadhar
- Frost Giants Leather
- Aftershocks
- Victory Baton
- Wing Armor
- Mana Gauntlets
- Architects Breastplate
- Heart of the Ascetic
- Wood Statue
- Hand of Glory
- Holy Footsteps
- Witches Brew
- Stone Mask
- Stigma Leg
- Manatech Staff
- Rosary
- Approaching Death
- Miracle Grail
- Cursed Live Embers
- Glacial Breaker
- Armor of Fear
- Crown of Thorns
- Veiled Mask
- Mane of the Beast King
- The Ring
- Multidimensional Prism
- Light Spirit Lou
- Fulgent Dawn
3. Deleted Items
- Draft Stone
- Magic Mirror
- Bottled Embers
- Explosive Ointment
- Clowns Surprise Box
- Emergency Bomb
- Ruby Heart
Quintessence
Slime
- Removed poison effect and increased damage when untransforming
- Changed chance of freeze for [Snow Cannon]: 100% 20%
- Reduced Damage of [Gaze]
- Added burn effect and reduced damage for [Snow Cannon]
- Reduced explosion damage of [Ice Flowers]
- Changed chance of poison for [Regeneration]: 100% 10%
- Changed color of acidic breath
- Reduced damage of [Javelin]
- Changed chance of wound infliction for [Gust of the Canyon]: 100% 10%
- Changed it so the chance of inflicting burn is 50% when attacking with a fireball
- Removed burn effect and increased damage of [Hellfire Breath]
- Removed burn effect from every attack and changed it to Physical type damage
- Suonisios damage is no longer fixed but is now influenced by the higher stat between Physical attack and Magic attack
Miscellaneous
- Changed the amount of increase by level in Physical attack of Witchs trait Thick Bone: 4% 6%
- Changed the effects of some of the foods
- Changed the amount of increase in Physical attack of a Piece of DC: 30% 35%
- Changed the amount of increase in Physical attack and Magic attack of Molten DC Cake: 25% 30%
- Changed the amount of increase in Physical attack and Magic attack of DC Cake: 30% 35%
- Changed the possibility of bad smell of Poison Flower Stew inflicting Poison: 100% 20%
- Changed the color of the Poison Flower Stews bad smell
- Changed the fixed damage of Boiled Jagamon Egg: 5 20
- Changed the timing of NPC Mist Wolfs buff script appearance
- Changed the effect when NPC Halfling Girl hands the herbs
- Changed the pattern of damage of traps from the special map Dangerous Chests
- Increased the distance between light pillars that are created by Leiana Sisters, the boss of Chapter 2
- Changed the effects expression Increase to Amplify that are calculated as amplification in damage
- Changed arrangement of the Chapter 5 map decoration
Bug Fix
- Fixed the bug where occasionally the quintessence King Dwarf drops constantly
- Fixed the bug where occasionally the veteran adventurer Wizard flies too high and gets out of the frame
- Fixed the bug where skull Great Warlock, Abyssal Monarch were not in an invulnerable state when dashing during the concentration
- Fixed the bug where skull Ninja Master was not in an invulnerable state while using the swap skill in midair.
- Fixed the bug where the actual value of physical damage increase effect of skull Guardian Commander skill [Shield Rush] was different to the script
- Fixed the bug where NPC Mist Wolfs buff was not maintained after continuing the mid-run save
- Fixed the bug where the number of Curse of the light, the debuff that increases the incoming damage, which is inflicted by the enemies of Chapter 4, being stacked was not maintained after continuing the mid-run save.
Skul: The Hero Slayer
SouthPAW Games
NEOWIZ
2020-02-18
Indie Singleplayer
Game News Posts 107
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(46433 reviews)
https://store.steampowered.com/app/1147560 
QA Linux [423.3 M]
The Backstory
What's left of the Demon King's castle...
The human race attacking the Demon King's castle is nothing new and has happened countless times before. What makes this time different though, is that the Adventurers decided to join forces with the Imperial Army and the 'Hero of Caerleon' to finally succeed in the total destruction of the Demon stronghold. All of the demons in the castle were taken prisoner except for one lone skeleton named 'Skul'.
Skul, a member of the Demon's Guard
Skul is no ordinary skeleton. In addition to his formidable fighting skills, he can gain new and exciting abilities depending on which skull he's wearing.
Use up to 2 skulls at a time, each of which has its own unique attack range, speed and power. So choose ones that match your playing style and switch them in the heat of battle to bring your enemies to their knees. The power is in your hands!
The Adventurers
Skul has crossed paths with a party of Adventurers! They are powerful foes that hunt Demons for sport. But while Skul may be small, he still packs quite a punch. So just see who really is the hunter and who is the hunted....
Unique Features
- Exciting and Fast-Paced Battles
- Dozens of Undead Character Combos & Abilities
- The Unmatched Thrills of a Rogue-lite Game
- Fantastical Pixel Art Graphics
MINIMAL SETUP
- Memory: 2 GB RAM
- Graphics: Nvidia 450 GTS / Radeon HD 5750 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 460 / Radeon HD 7800 or better
- Storage: 500 MB available spaceAdditional Notes: OpenGL 3.2+
GAMEBILLET
[ 5846 ]
GAMERSGATE
[ 3178 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB