
Features
- Tear through kilometers of wild plants
- Solve puzzles
- Craft foodstuffs
- Learn what people like and distribute foodstuffs accordingly
Hey, folks! This new update took the most muscle of any post-launch update so far. In addition to the new content, a number of changes have been made under the hood to facilitate looting and the new main menu.
Start a new game to see the new and updated content.
Content
* Added a fancy new main menu
* Improved goats
* Updated Wise Man
* Balanced enemy damage
* Added Flame Hawk, a character who is supposed to sell peppers but, due to time spent playing whack-a-bug, does not currently have anything in his inventory
Engine
* Interact with corpses to loot them (Are we Borderlands yet?)
* Added controller text input via Steam Big Picture (game must be launched from Big Picture mode)
* Bug fixes for trading system
* Bug fixes related to displaying a map behind the main menu
* Misc. bug fixes
There are a lot of changes, but this is still just a patch release. With version 0.2.0, there will be cake.
(Note: The "c" in the on-screen version number indicates a mini-patch. In other words, an additional bug was fixed immediately after a planned patch. In this case, the bug was preventing text input from working, and it took 3 mini-patches to debug and fix it.)
Minimum Setup
- OS: 64-bit Ubuntu 16.04 LTS
- Processor: 64-bit x86 @ 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128 MB video memory. OpenGL 2.0+
- Storage: 250 MB available space
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