
Features
- Tear through kilometers of wild plants
- Solve puzzles
- Craft foodstuffs
- Learn what people like and distribute foodstuffs accordingly
Hey, folks! Start a new game to see the new and updated content.
New stuff
* Dev console -- Press the backtick key (`~) and try the "/help" command
* Updated achievements
* You can now travel to the area that will be the Frost World, but there is work to be done
Several major bugs have been identified, and I will list them here for future reference. When you enter a "zone", plant growth and other irrelevant functions keep updating across the whole world, causing lag. When you rest and return to the main menu in the middle of it, the world's entities are layered on top of the main menu's tiles. The recipe screen is still an issue. When you try to start multiplayer but you are offline, the game crashes.
As always, if you have any suggestions or issues with this build, please leave a comment.
Minimum Setup
- OS: 64-bit Ubuntu 16.04 LTS
- Processor: 64-bit x86 @ 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128 MB video memory. OpenGL 2.0+
- Storage: 250 MB available space
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