
Features
- Tear through kilometers of wild plants
- Solve puzzles
- Craft foodstuffs
- Learn what people like and distribute foodstuffs accordingly
Hey, folks! This update brings instanced rendering, which not only improves performance but also allows for particle effects!
Start a new game to see the new and updated content.
New stuff
* It can now rain (when you exit a cave into the main area or when you eat magic berries)
* You can now start the game in windowed mode with the launch parameter: --window
Fixes
* Map tiles are now instanced (16% reduction in overall CPU usage)
* Automatic cleanup of last zone immediately before map load (speeds up saving & loading after the Frost World)
* Fixed a possible regression that sent a "joined" message prematurely
If you have any questions or issues with this build, please leave a comment below. The community forum is another great place to give feedback, especially if you have ideas for new content.
Minimum Setup
- OS: 64-bit Ubuntu 16.04 LTS
- Processor: 64-bit x86 @ 2 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 128 MB video memory. OpenGL 2.0+
- Storage: 250 MB available space
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