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🌈 $5 Tier: [Benedikt][David Martínez Martí]
First of all, way to go Valve for making us independent partners do your marketing for you. I personally think the Deck is overpriced garbage and a mere incremental step towards a standalone VR PC, but I'll take any chance I get to talk about mobile development, since that was where I got my start in commercial games. Cave Confectioner cannot currently support the Deck because it cannot be played entirely with a controller. There are two things that need to happen for that to change: 1. An on-screen keyboard needs to be implemented (Crockford keyboard, preferably) 2. The right joystick must be able to move the mouse cursor so the [admittedly complex] interaction system will still work I'm not planning on an Android port, but any discussion about that "special" platform is always interesting. I like to keep my Android games smaller and simpler than my PC games, for both technical and ergonomic reasons. Also, I am building RSOD from the ground up with full controller support in mind. Knowing what a pain in the ass it is to switch between keyboard and controller, I am making every effort to eliminate the need for a keyboard entirely. If you have any thoughts on any of this, please post them in the comment section of this post. Some people swear by their game controllers, and I don't want to leave those most obsessive users behind.
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